Looking for a quick team-building activity to refine your group‘s listening skills before a meeting? Then Stop-Walk is the game for you!
Looking for a quick team-building activity to refine your group‘s listening skills before a meeting? Then Stop-Walk is the game for you!
Great for: Listening skills
Duration: 10 minutes
Players: 8+
You’ll need: Nothing
Setup: Find a large room and delegate one person to be the “leader.”
To play: The game starts simply. The leader introduces two basic instructions: “stop” and “walk.” When the leader says “walk,” everybody starts walking around, and when he/she says “stop,” everybody stops. Then, the leader announces that the meanings of these phrases have now been reversed, so “stop” means “walk” and “walk” now means “stop.” Once the group has got to grips with these commands, the leader can slowly introduce new pairs of commands such as “clap” and “jump,” now and again reversing the meanings. Whenever somebody performs the wrong action, they are eliminated from the game.

For this one, you’ll need to gather about 20 supplies from around the office. Grab a variety like water bottles, coffee filters, paper clips, etc. Then have your team find common denominators and group the items according to those qualities. Encourage them to come up with 4 or 5 different groupings, each with a few items in them. This forces creative thinking about everyday objects, which is a good way to get creative juices flowing. Communication is also important in getting people to agree to the classification.
For this one, you’ll need to gather about 20 supplies from around the office. Grab a variety like water bottles, coffee filters, paper clips, etc. Then have your team find common denominators and group the items according to those qualities. Encourage them to come up with 4 or 5 different groupings, each with a few items in them. This forces creative thinking about everyday objects, which is a good way to get creative juices flowing. Communication is also important in getting people to agree to the classification.

Create bingo cards with different safety-related actions or reminders in each square (e.g., "wore safety goggles," "reported a hazard"). Distribute these cards to employees and encourage them to mark off squares as they observe these actions throughout the day. The first person to get a bingo wins a small prize.Safety bingo blitz makes safety awareness engaging. It's like regular bingo but with a twist that reinforces good safety practices. Everyone loves a good game of bingo, and it's a great way to keep everyone alert and involved in maintaining a safe work environment.
Create bingo cards with different safety-related actions or reminders in each square (e.g., "wore safety goggles," "reported a hazard"). Distribute these cards to employees and encourage them to mark off squares as they observe these actions throughout the day. The first person to get a bingo wins a small prize.
Safety bingo blitz makes safety awareness engaging. It's like regular bingo but with a twist that reinforces good safety practices. Everyone loves a good game of bingo, and it's a great way to keep everyone alert and involved in maintaining a safe work environment.
In lightning hunt, players race to find specific household items and show them on camera. It’s fast-paced, and a great way to get everyone moving and laughing as they scramble to find the most random things lying around their homes.
In lightning hunt, players race to find specific household items and show them on camera. It’s fast-paced, and a great way to get everyone moving and laughing as they scramble to find the most random things lying around their homes.
This game is perfect for injecting some spontaneity into your virtual meetings. Plus, it’s always fun to see what odd items people can dig up at a moment’s notice!
Looking for more fun team-building activities for virtual or in-person teams? Browse our full list for extra inspiration.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’
Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.

If you want to up the ante on the previous game, try using eggs instead of ping pong balls. Using only a spoon, players should carry an egg from one end of the room to the other. How many times can people cross the room? This game is best for playing outdoors or in other spaces that can withstand a little mess.
If you want to up the ante on the previous game, try using eggs instead of ping pong balls. Using only a spoon, players should carry an egg from one end of the room to the other. How many times can people cross the room? This game is best for playing outdoors or in other spaces that can withstand a little mess.

Every team's got its hiccups, but conflict resolution is the superhero cape. It saves the day by smoothing things over and turning tense moments into learning experiences. Conflict resolution activity - Role play resolutions: Develop fictional workplace scenarios involving conflicts or disagreements. Pair colleagues and assign each pair a scenario to role-play. Partners take turns assuming the roles of individuals in the conflict and work together to find constructive solutions through communication and negotiation. After role-playing, each pair presents their conflict and proposed resolution to the larger group. This interactive activity hones conflict resolution skills, encourages creative problem-solving and enhances communication strategies.
Every team's got its hiccups, but conflict resolution is the superhero cape. It saves the day by smoothing things over and turning tense moments into learning experiences.
Conflict resolution activity - Role play resolutions:
This interactive activity hones conflict resolution skills, encourages creative problem-solving and enhances communication strategies.
Write down different safety scenarios on slips of paper (e.g., handling a chemical spill, evacuating during a fire). Employees draw a scenario and act it out while others observe and provide feedback.To build on the last suggestion, why not roleplay the winning scenario? Role-playing allows employees to practice their responses to potential hazards in a realistic yet controlled setting. It encourages active learning and helps identify any gaps in safety protocols. Watching coworkers immerse themselves in their roles can be entertaining.
Write down different safety scenarios on slips of paper (e.g., handling a chemical spill, evacuating during a fire). Employees draw a scenario and act it out while others observe and provide feedback.
To build on the last suggestion, why not roleplay the winning scenario? Role-playing allows employees to practice their responses to potential hazards in a realistic yet controlled setting. It encourages active learning and helps identify any gaps in safety protocols. Watching coworkers immerse themselves in their roles can be entertaining.
Listening is a huge part of communicating, and it’s hard to step back and hear what others say when we get stressed at work. This group exercise encourages teams to practice their listening skills, allowing others to speak and respecting their voice.
Listening is a huge part of communicating, and it’s hard to step back and hear what others say when we get stressed at work. This group exercise encourages teams to practice their listening skills, allowing others to speak and respecting their voice.
Team leaders will choose a topic that will be discussed in subgroups, ideally of two, with an assigned speaker and listener. After the speaker is done, the listener will summarize what they said and subsequently switch roles.
Afterward, the group gets back together to review the process and talk about what it felt like to speak without interruption and what positives came out of that experience. Listeners are also encouraged to give feedback on how it affected them.
Materials you’ll need: Just your team and various seating areas to break them up into groups and a stopwatch/timer.
How many people: Small to large teams (8 to 25+ people)
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities. They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities.
They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
Have you watched The Great Race? It’s a competition show where teams race around the world competing various tasks, finding out what their next task is when they complete one. You can create your own version in your office and have teams go on a quest before ending at a finish line. You can make a day of it, or break things up over a few weeks.
Have you watched The Great Race? It’s a competition show where teams race around the world competing various tasks, finding out what their next task is when they complete one. You can create your own version in your office and have teams go on a quest before ending at a finish line. You can make a day of it, or break things up over a few weeks.

Ever helped a buddy with moving house? Offering help is like that—showing you've got each other's backs and creating a vibe of togetherness. Offer assistance activity - "Helping hands": Create a designated area, either physically or digitally, where colleagues can post requests for assistance or offer help with specific tasks or projects. Participants can write down their requests or offers on sticky notes or digital platforms. Encourage colleagues to browse the requests and offers and connect with each other to provide assistance or collaborate. Regularly update and promote the exchange to ensure ongoing engagement and support within the team. Helping Hands fosters a culture of mutual aid, teamwork and resource sharing. All the perfect ingredients to boost working relationships!
Ever helped a buddy with moving house? Offering help is like that—showing you've got each other's backs and creating a vibe of togetherness.
Offer assistance activity - "Helping hands":
Helping Hands fosters a culture of mutual aid, teamwork and resource sharing. All the perfect ingredients to boost working relationships!

Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales.
Here’s one to spark your teams’ creative sides. “Pictures paint 1000 stories” morphs random photos into fun and memorable tales. Here’s how to set the game up:
Organize a mock emergency drill where employees must respond to a simulated emergency scenario (e.g., fire, chemical spill, medical emergency). Debrief after the drill to discuss what went well and areas for improvement.Simulations provide hands-on practice in a controlled environment, helping employees feel more confident in real emergencies. It’s a practical way to test and improve response procedures while highlighting the importance of being prepared. While this isn’t really classed as a ‘game’, it’s certainly a safety activity that could be beneficial to everyone in the event of an emergency.
Organize a mock emergency drill where employees must respond to a simulated emergency scenario (e.g., fire, chemical spill, medical emergency). Debrief after the drill to discuss what went well and areas for improvement.
Simulations provide hands-on practice in a controlled environment, helping employees feel more confident in real emergencies. It’s a practical way to test and improve response procedures while highlighting the importance of being prepared. While this isn’t really classed as a ‘game’, it’s certainly a safety activity that could be beneficial to everyone in the event of an emergency.
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
This game is about open and honest communication; even when it’s not an easy topic, teams that work remotely, or have been together for a long time, can take advantage of this game to avoid stagnant communication and encourage growth.
Leaders hand out a sheet of paper or sticky note for participants to write down one issue, or “elephants in the room.” Those leading the game then ask participants to address their elephants by applying “control, influence and accept” (C, I, A), asking them to decide which method would best approach the problem.
After everyone writes down their elephant and decides how they would address it, the notes are collected and then separated.
Team leaders should encourage players to answer questions about the elephants in the room, such as, “why is this an issue, and how can we solve it as a team.”
Materials you’ll need: Sticky notes.
How many people: Small to large teams (8-25+ people)
You can kick off a training session and spur engagement with this simple exercise. You’ll need a blank wall and a few colored post-it notes. Break the white board or chalkboard into 4 quadrants and label them “the training”, “the trainer”, “from myself”, and “from attendees”. Each participant should take a turn filling out 4 post-its that begin “I expect”. For example, “I expect from the training to learn how to better resolve customer conflicts.” Everyone should place their sticky notes in the appropriate quadrant. Then the moderator should go through and read them, highlighting which ones are repeated often.
You can kick off a training session and spur engagement with this simple exercise. You’ll need a blank wall and a few colored post-it notes. Break the white board or chalkboard into 4 quadrants and label them “the training”, “the trainer”, “from myself”, and “from attendees”. Each participant should take a turn filling out 4 post-its that begin “I expect”. For example, “I expect from the training to learn how to better resolve customer conflicts.” Everyone should place their sticky notes in the appropriate quadrant. Then the moderator should go through and read them, highlighting which ones are repeated often.
MacGyver is an older television program where the hero escaped sticky situations by improvising tools made of unlikely materials. You can recreate this set-up in your event space or office. To play, challenge participants to use 3-5 items to reach a desired end result. For example, something like “a way to pick the door lock” or “escape vehicle” are fun options. You can either set out some various equipment, or have people collect their own based on what they can find around the office. Note: if you are doing this in a conference room or other rented space, it makes sense to have a table set up with random odds and ends for people to pick from.
MacGyver is an older television program where the hero escaped sticky situations by improvising tools made of unlikely materials. You can recreate this set-up in your event space or office. To play, challenge participants to use 3-5 items to reach a desired end result. For example, something like “a way to pick the door lock” or “escape vehicle” are fun options. You can either set out some various equipment, or have people collect their own based on what they can find around the office. Note: if you are doing this in a conference room or other rented space, it makes sense to have a table set up with random odds and ends for people to pick from.

This is a quick and easy icebreaker that doesn’t require any equipment and is guaranteed to produce a laugh. The game inspires your team to get creative and think on their feet in a fun environment. The aim of the game is to collaborate on an interesting and unpredictable story by allowing each player to contribute one sentence at a time.
This is a quick and easy icebreaker that doesn’t require any equipment and is guaranteed to produce a laugh. The game inspires your team to get creative and think on their feet in a fun environment. The aim of the game is to collaborate on an interesting and unpredictable story by allowing each player to contribute one sentence at a time.
To play The Neverending Story, gather your group into a circle, sitting or standing—it’s up to you. Then, choose a player to start, you can help them by giving them the first sentence or proposing a setting for the story. Once a sentence has been added to the story, the opportunity moves to the next person in the circle.
You can set a time limit, or bring the game to a close once the story meets its natural conclusion. Your team are sure to have great fun being creative and collaborating on a silly story.
If your team members are new to each other, encourage each player to include the name of one of their colleagues in their sentence. For example, “Then, Steve walked in and couldn’t believe his eyes!”

A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
A classic getting-to-know-you game, Twenty Questions is fun and easy to play, taking up minimal space and great for after-work activities or as a bar game on a company retreat.
Split into a team of two or small groups and assign one person who will think of an object, animal, etc. The other team members can ask twenty questions to determine the person's feelings.
Another way to keep score is to time how long it takes for those asking the questions to figure it out. If you ask 20 questions and still don’t know the answer, you lose, and the other person wins. Those who find the solution in less time are the winners and get a higher score.
Materials you’ll need: A list of topics and a timer
How many people: Small to mid-sized teams (8-16 people)
Haiku is a type of short form poetry that originated in Japan. Traditional Japanese haiku consist of three phrases composed of 17 phonetic units in a 5, 7, 5 pattern. For this exercise, have everyone come up with their own work-related haiku. They can be funny, observational, or even emotional - but they should all fit the haiku pattern. This is especially important because without materials like pen or paper, you want the poems to be short and easy to memorize and recite. Have everyone tell their poem to the group.This is another activity that is fun as an icebreaker activity, but can also be turned into a competition. You can always give a prize to the most creative entry. Another bonus for this activity is that it can be done in a virtual environment - for example, everyone can play on Zoom.
Haiku is a type of short form poetry that originated in Japan. Traditional Japanese haiku consist of three phrases composed of 17 phonetic units in a 5, 7, 5 pattern. For this exercise, have everyone come up with their own work-related haiku. They can be funny, observational, or even emotional - but they should all fit the haiku pattern. This is especially important because without materials like pen or paper, you want the poems to be short and easy to memorize and recite. Have everyone tell their poem to the group.
This is another activity that is fun as an icebreaker activity, but can also be turned into a competition. You can always give a prize to the most creative entry. Another bonus for this activity is that it can be done in a virtual environment - for example, everyone can play on Zoom.
Start the game by asking your team the prompt. Your employees must then provide a reaction to the prompt by posting a GIF to your chosen collaboration tool such as Slack. Whoever posted the best GIF then gets to come up with another prompt question/statement.
When words fail us, there are always GIFs. If you’re looking to lighten the mood with a funny icebreaker, The GIF Game is a perfect choice!
Great for: Energisation, communication
Duration: 5 minutes
Players: 6+
You’ll need: Nothing
Setup: Before you start, prepare a simple statement or question that you can use as a prompt. Something like, “What you’ll find me doing after work on a Friday night…” or “What’s your idea of a relaxation?”
To play: Start the game by asking your team the prompt. Your employees must then provide a reaction to the prompt by posting a GIF to your chosen collaboration tool such as Slack. Whoever posted the best GIF then gets to come up with another prompt question/statement.
Otherwise referred to as “Life Raft”, this is a superb indoor team-building game that, at first glance, seems like nothing but a bit of fun. However, look closer and you realize everybody’s working together, laughing, encouraging one another, and using strong communication skills to complete the task.
Otherwise referred to as “Life Raft”, this is a superb indoor team-building game that, at first glance, seems like nothing but a bit of fun. However, look closer and you realize everybody’s working together, laughing, encouraging one another, and using strong communication skills to complete the task.
Want to give it a shot? Start by making a square on the floor with strips of tape. That’s your life raft! When you call “All Aboard”, participants have to squeeze themselves inside the square as quickly as possible. To spice things up a bit, why not split the team into 2 groups to see who can do it first?
This short game encourages everybody to listen and pay close attention to their partner. Split your team up into pairs and ask them to go away and explain their perfect vacation, imaging that time and money were no object. Then, each person needs to have a go at explaining their partner's dream holiday to the rest of the team.
This short game encourages everybody to listen and pay close attention to their partner.
Split your team up into pairs and ask them to go away and explain their perfect vacation, imaging that time and money were no object. Then, each person needs to have a go at explaining their partner's dream holiday to the rest of the team.
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
5-minute energizers don’t get much better than this one. Got Your Finger is fun, fast-paced, suitable for groups of all sizes, and sure to lift the mood. Oh, and it requires no prior planning or preparation either.
Ask the team to stand in a circle, close together, and face inward. Next, tell each participant to stick their right hand out with their palms facing the ceiling. They then have to put their left index finger on the open palm of whoever’s standing to their left.
Now the fun can start! When you shout “Go”, each participant must try to close their hand around their partner’s finger before they escape. It’s multi-tasking at its finest – trying to stop the colleague to your left from catching your finger, while simultaneously trying to grab whoever’s on the right.