Learning how our colleague's minds work enables us to see things from their perspective. Blind Drawing tests your employee’s abilities to interpret the instructions provided by their partner.
Learning how our colleague's minds work enables us to see things from their perspective. Blind Drawing tests your employee’s abilities to interpret the instructions provided by their partner.
Great for: Communication, observation, listening
Duration: 10 minutes
Players: 6+
You’ll need: Pen, paper, reference images
Setup: Divide your group into pairs and ask them to sit back to back. Give one player from each pair a reference image and give the other player the pen and paper.
To play: The player with the pen and paper must attempt to draw the reference image by listening to the instructions provided by their partner. The drawer cannot speak or communicate in any way—they must do their best with the instructions they’re given. When the time runs out, ask each team to present their drawing. The team whose drawing most resembles the reference image wins.
Have you watched The Great Race? It’s a competition show where teams race around the world competing various tasks, finding out what their next task is when they complete one. You can create your own version in your office and have teams go on a quest before ending at a finish line. You can make a day of it, or break things up over a few weeks.
Have you watched The Great Race? It’s a competition show where teams race around the world competing various tasks, finding out what their next task is when they complete one. You can create your own version in your office and have teams go on a quest before ending at a finish line. You can make a day of it, or break things up over a few weeks.
This is a great activity for learning more about probing questions, uncovering the things that aren’t being said, and building rapport with prospects - all valuable skills in the sales process!
In this engaging game, sales reps work as detectives and try to uncover customer needs.
This is a great activity for learning more about probing questions, uncovering the things that aren’t being said, and building rapport with prospects - all valuable skills in the sales process!
In the 1960s, there was a really popular game show of this name, and this is a clever variation. There are also various children’s games with the same concept, since it’s essentially a matching game. It offers a fun way to review things like products, taglines, advertising concepts, etc. To begin, create 30 tiles (or papers), and on the back of each write or have an image of a certain thing. The trick is that two of the tiles have the same thing on them - they’re a matching pair. Unlike a memory game where there are several matching pairs, this game has just one pair, while all the other tiles are unique. Have each team member take a turn flipping two tiles. Everyone should pay attention so that they can try to remember what’s underneath. The person who flips two of the same tiles and uncovers the pair wins. This game is also a really good memory-jogger, and you can up the educational ante by having people describe something about what’s on the tile. For example, if a consumer goods company wants to have employees review a new product line, they can show pictures of products only and each person must state what the product is and one selling point about it. Remember, you’ll need a fairly big space, a board or floor to place the tiles, and big enough tiles that everyone can see.
In the 1960s, there was a really popular game show of this name, and this is a clever variation. There are also various children’s games with the same concept, since it’s essentially a matching game. It offers a fun way to review things like products, taglines, advertising concepts, etc. To begin, create 30 tiles (or papers), and on the back of each write or have an image of a certain thing. The trick is that two of the tiles have the same thing on them - they’re a matching pair. Unlike a memory game where there are several matching pairs, this game has just one pair, while all the other tiles are unique. Have each team member take a turn flipping two tiles. Everyone should pay attention so that they can try to remember what’s underneath.
The person who flips two of the same tiles and uncovers the pair wins. This game is also a really good memory-jogger, and you can up the educational ante by having people describe something about what’s on the tile. For example, if a consumer goods company wants to have employees review a new product line, they can show pictures of products only and each person must state what the product is and one selling point about it. Remember, you’ll need a fairly big space, a board or floor to place the tiles, and big enough tiles that everyone can see.
Take things easy with picnic power hour! Head to a local park for a relaxed team picnic, complete with blankets, snacks, and good conversation. It’s a casual way to bond outside of the office and enjoy some downtime together.This low-key activity encourages relaxation, conversation, and unwinding as a team in a peaceful setting.
Take things easy with picnic power hour! Head to a local park for a relaxed team picnic, complete with blankets, snacks, and good conversation. It’s a casual way to bond outside of the office and enjoy some downtime together.
This low-key activity encourages relaxation, conversation, and unwinding as a team in a peaceful setting.
Find more fun team-building activities for small groups to bring your team together in meaningful ways.
Recurring group activities like after-work running clubs are a great way of making team-building a regular feature in your team’s schedule. What’s more, healthy activities like jogging and yoga boost employee well-being, job satisfaction and company culture while giving employees a chance to bond outside of the office.
Recurring group activities like after-work running clubs are a great way of making team-building a regular feature in your team’s schedule.
What’s more, healthy activities like jogging and yoga boost employee well-being, job satisfaction and company culture while giving employees a chance to bond outside of the office.
Great for: Company culture, job satisfaction, employee well-being, interpersonal relationships
Duration: 30 minutes
You’ll need: N/A

Ideal for small groups, this simple game involves taking Jenga blocks, writing a question on each one, and then setting up the Jenga tower as usual. You then take turns pulling out a block and answering whatever question’s on it. The questions themselves can be totally random, work-related, or tailored to your interests. For larger teams, consider splitting up into smaller groups first and assigning a Jenga tower to each one.
Ideal for small groups, this simple game involves taking Jenga blocks, writing a question on each one, and then setting up the Jenga tower as usual. You then take turns pulling out a block and answering whatever question’s on it.
The questions themselves can be totally random, work-related, or tailored to your interests. For larger teams, consider splitting up into smaller groups first and assigning a Jenga tower to each one.


This isn't exactly an activity but rather a practice you can encourage your employees to adopt on a daily basis. People come to the office with varying moods every day. It could be due to a challenging workload that makes someone feel on edge and emotional, or it might be personal issues like a recent breakup that leave them feeling angry. In reality, it's not your role to pry into the reasons behind someone's mood unless they choose to share with you.So, if they don't open up to you, how can you gauge how they're feeling? This is where the "Three-Word Check-In" comes into play. Encourage individuals to express their emotions for the day using just three words.For instance:Imagine Martin is having a particularly difficult day where everything seems to be going wrong, leaving him agitated and frustrated. If a co-worker asks him how he's feeling, Martin can simply respond with "Agitated, frustrated, sad." In this way, his colleagues now have a better understanding of his emotional state and can give him some space and support until he begins to relax.This could be perfect for preventing a potential conflict and is great for team cohesion!
This isn't exactly an activity but rather a practice you can encourage your employees to adopt on a daily basis. People come to the office with varying moods every day. It could be due to a challenging workload that makes someone feel on edge and emotional, or it might be personal issues like a recent breakup that leave them feeling angry. In reality, it's not your role to pry into the reasons behind someone's mood unless they choose to share with you.
So, if they don't open up to you, how can you gauge how they're feeling? This is where the "Three-Word Check-In" comes into play. Encourage individuals to express their emotions for the day using just three words.
For instance:
Imagine Martin is having a particularly difficult day where everything seems to be going wrong, leaving him agitated and frustrated. If a co-worker asks him how he's feeling, Martin can simply respond with "Agitated, frustrated, sad." In this way, his colleagues now have a better understanding of his emotional state and can give him some space and support until he begins to relax.
This could be perfect for preventing a potential conflict and is great for team cohesion!

How tall can you go? In spaghetti towers, teams use dry spaghetti and marshmallows to build the tallest structure possible within a set time limit. It’s a challenge of creativity, problem-solving, and a little bit of engineering.This game encourages teamwork, planning, and resourcefulness, as teams work together to build a stable tower. Plus, it’s hilarious to see which towers soar and which ones collapse in a heap of spaghetti and marshmallows!
How tall can you go? In spaghetti towers, teams use dry spaghetti and marshmallows to build the tallest structure possible within a set time limit. It’s a challenge of creativity, problem-solving, and a little bit of engineering.
This game encourages teamwork, planning, and resourcefulness, as teams work together to build a stable tower. Plus, it’s hilarious to see which towers soar and which ones collapse in a heap of spaghetti and marshmallows!

For this game, you’ll need several different colored candies. Write on the board one question per color, for example purple means “Do you have a pet?” and red means “Did you go to college and where?” Then, have everyone take 3 candies randomly from your supply. The 3 colors they get represent the three questions they’ll ask their neighbor. In this way, people can have fresh conversations and not just repeat the usual getting-to-know-you questions over and over.
For this game, you’ll need several different colored candies. Write on the board one question per color, for example purple means “Do you have a pet?” and red means “Did you go to college and where?” Then, have everyone take 3 candies randomly from your supply. The 3 colors they get represent the three questions they’ll ask their neighbor. In this way, people can have fresh conversations and not just repeat the usual getting-to-know-you questions over and over.

A group mission statement is a hands-on way to get people working together toward a common goal. If your group is more than 10, break it into even smaller groups of 3-4 for this work. Then, have everyone work together to come up with a mission statement for either the company as a whole, an important initiative being worked on, or for the immediate retreat or working session. Teams can start by brainstorming and then narrowing down statements into a single written paragraph that they present out loud to the larger group. It’s a great way to kick off the session with high energy and cooperation.
A group mission statement is a hands-on way to get people working together toward a common goal. If your group is more than 10, break it into even smaller groups of 3-4 for this work. Then, have everyone work together to come up with a mission statement for either the company as a whole, an important initiative being worked on, or for the immediate retreat or working session. Teams can start by brainstorming and then narrowing down statements into a single written paragraph that they present out loud to the larger group. It’s a great way to kick off the session with high energy and cooperation.
If your team members work with each other daily, they probably already have a good system of teamwork. However, crafting a relay activity can really amplify and broaden the way teams function together. A cross-team relay involves “handing off” completed stages of a larger project.
If your team members work with each other daily, they probably already have a good system of teamwork. However, crafting a relay activity can really amplify and broaden the way teams function together. A cross-team relay involves “handing off” completed stages of a larger project. Here’s how to set it up:
Create teams of 5 or 6 members. Each team member needs one hypothetical role in a shared project. An example could be designing a product feature. Introduce or reinforce the concept of a “sprint,” which is extremely important to agile working. Use a timer for this “short sprint” period, where each person completes their segment, then “hands off” their work to the next member. After a few rounds, bring everyone together to review the finished product, and reflect on each step of the handover. The aim is for seamless collaboration between each handover.
Remember the “3-headed expert” game we talked about before? One-word stories is similar in the sense that participants can only contribute a word at a time. Rather than answering questions, though, their goal is to tell a story.
Remember the “3-headed expert” game we talked about before? One-word stories is similar in the sense that participants can only contribute a word at a time. Rather than answering questions, though, their goal is to tell a story.
Start by gathering the team together and sitting in a circle.
Next, decide on a general topic to help guide the conversation. It can be anything you like – what you’re having for dinner, for instance, where you’re going on vacation next, or what you’re planning to do at the weekend.
From there, invite someone in the group to say the first word of a sentence. The person next to them then contributes the second word, and so on until the sentence is complete. Keep going until you’ve told a mini-story or it reaches a natural conclusion. You can then play again with a new topic/situation.
FYI, this game works best when you encourage everyone to be creative, spontaneous, and articulate. You can make it more interesting by adding a time constraint. If someone doesn’t say a word (that makes sense and adds to the story) in a given time frame, they’re out!
Feel free to put your own spin on this game to make it more work-related. For example, why not turn your team’s “story” into a pitch? Word by word, their task is to build a persuasive argument to win a new client for the business!
Take this approach – or anything like it – and you can improve team collaboration while simultaneously honing another vital operational element.
Paper Chains is a simple game that can be played by small or large groups. The aim of the game is for teams to build the longest paper chain without talking while using ONLY their dominant hand.
Paper Chains is a simple game that can be played by small or large groups. The aim of the game is for teams to build the longest paper chain without talking while using ONLY their dominant hand.
Great for: Communication, problem-solving, leadership
Duration: 5-10 minutes
Players: 6+
You’ll need: A4 paper, sticky tape, scissors
Setup: Separate your group into teams of 4-5 players and hand each team several sheets of A4 paper, a roll of sticky tape and a pair of scissors. Then, ask each team to allocate a team leader.
To play: Escort the team leaders from the room and explain the rules of the game in private. The rules are as follows: Teams must attempt to build the longest paper chain without talking while using only their dominant hand. Once the leaders understand the rules, they have 30 seconds to convey them to their team and devise a quick strategy. Then, teams have just three minutes to start building their paper chains. The team with the longest paper chain at the end of the three minutes wins.
One of the most important skills to be able to iterate and improve work is being able to focus on reflection. A Focus Funnel activity promotes these core values and lets teams work with an agile mindset, asking clinical questions as they go.
One of the most important skills to be able to iterate and improve work is being able to focus on reflection. A Focus Funnel activity promotes these core values and lets teams work with an agile mindset, asking clinical questions as they go. Here’s the setup:
Each team member first needs to clearly write a list of their current tasks and goals.
The focus funnel comes when applying a series of questions to help you narrow down and prioritize their list. Some example funneling questions could be:
a. “Which task delivers the most immediate value?”
b. “Which of these tasks can be delegated?”
c. “What can be simplified and removed?”
As the questions are applied your teams practice agile prioritization and bring high-value tasks to the forefront.
Searching for another indoor team-building game that demonstrates the virtue of clear communication? Try this one. To play Descriptive Artist, start by pairing teammates up and giving each duo some paper, a pencil, and a picture (making sure only one of them sees the picture). Sitting back-to-back, one person describes the image while the other tries to draw it based on that description! After 5 to 10 minutes, the activity ends and the artist has to guess what they’ve drawn. You’d then tell everyone to swap roles, hand out new pictures, and repeat the process.
Searching for another indoor team-building game that demonstrates the virtue of clear communication? Try this one. To play Descriptive Artist, start by pairing teammates up and giving each duo some paper, a pencil, and a picture (making sure only one of them sees the picture).
Sitting back-to-back, one person describes the image while the other tries to draw it based on that description! After 5 to 10 minutes, the activity ends and the artist has to guess what they’ve drawn. You’d then tell everyone to swap roles, hand out new pictures, and repeat the process.
This word game is for all the music aficionados in the office. Riff Off is a popular game that plays on famous song lyrics. If you need a little help, search for the online lyrics to a really popular song. Tell your teammates one word from the song. We’ll make an example, the first lyric is “never.” If your partners can’t guess it, give them another word (our next example is “give”) until someone shouts out the song. Hopefully, nobody gave up and you guessed ours; “Never Gonna Give You Up”!
This word game is for all the music aficionados in the office. Riff Off is a popular game that plays on famous song lyrics. If you need a little help, search for the online lyrics to a really popular song. Tell your teammates one word from the song. We’ll make an example, the first lyric is “never.”
If your partners can’t guess it, give them another word (our next example is “give”) until someone shouts out the song. Hopefully, nobody gave up and you guessed ours; “Never Gonna Give You Up”!

This circle game is ideal for warming up and gaining energy. Follow these steps: First, give all of the players ordered numbers (so if there are 15 players there would be numbers 1-15). Players should gather in a circle and then choose someone to go first. The player will mention a random number within the range of numbers you are playing with. The player with the number mentioned must respond by mentioning the number of another player. The game continues with players responding when another player calls their number. If a player doesn’t respond right away when their number is called, they are out.
This circle game is ideal for warming up and gaining energy. Follow these steps: First, give all of the players ordered numbers (so if there are 15 players there would be numbers 1-15). Players should gather in a circle and then choose someone to go first. The player will mention a random number within the range of numbers you are playing with. The player with the number mentioned must respond by mentioning the number of another player. The game continues with players responding when another player calls their number. If a player doesn’t respond right away when their number is called, they are out.


“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example: Who’s most likely to sing karaoke at the next Christmas party? Who’s most likely to play practical jokes in the office? Who’s most likely to make you laugh so hard that you cry? Who’s most likely to have a witty comeback? Who’s most likely to be awarded employee of the month 6 times in a row? You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions. Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!
“Who’s Most Likely To” is a simple question game where players identify someone in the group who best fits a certain description. For example:
You need two or more people to play, as well as a large set of pre-written cards with these questions written on them. Feel free to make these cards yourself or purchase an actual “Who’s Most Likely to” card game in advance. From there, you sit together in a circle and take turns drawing cards/answering questions.
Aside from being surprisingly fun, we like this game because you can use it to give indirect praise and compliments. For example, the question might be: “Who is most likely to cheer up the room?” Whoever gets picked is sure to feel happy about it!

This is a fun, physical game for people who aren’t afraid to get close. It works best for about 10 - 20 people. Create a boundary on the floor with tape, and have everyone step inside it. Make sure they are standing close, but not totally on top of each other. Then, each minute, pick up one side of the tape and move it further inside the boundary. The idea is that it gets smaller and smaller, just like a ship that is gradually filling with water. The group will likely get into funnier and more creative configurations as the space gets smaller. Again, please be aware of the comfort of your team in close physical proximity before executing.
This is a fun, physical game for people who aren’t afraid to get close. It works best for about 10 - 20 people. Create a boundary on the floor with tape, and have everyone step inside it. Make sure they are standing close, but not totally on top of each other. Then, each minute, pick up one side of the tape and move it further inside the boundary. The idea is that it gets smaller and smaller, just like a ship that is gradually filling with water. The group will likely get into funnier and more creative configurations as the space gets smaller. Again, please be aware of the comfort of your team in close physical proximity before executing.
Divide the team into small groups and provide each group with art supplies. Assign a theme or topic and ask the groups to create a collaborative artwork together.
Divide the team into small groups and provide each group with art supplies. Assign a theme or topic and ask the groups to create a collaborative artwork together.
Materials needed: Art supplies (paper, paints, brushes, etc.)
Benefits:
Imagine standing on that iconic red circle, sharing your most audacious goal with the world as if you've already aced it. In this activity, participants channel their inner TED speaker and deliver a brief presentation that could rival the real deal. Public speaking about your goals isn't just about eloquence; it's about fostering confidence, celebrating achievement, and nurturing a positive mindset. Get ready to captivate your audience – even if it's just your team – and let your goals take center stage in the spotlight! Top Tip for Facilitator: Remind the employees it's about sharing dreams, victories, and the occasional stumble. As the facilitator, be the hype person, the supportive audience member, and the constructive critic all rolled into one. Let the stage be a place where authenticity shines, and goals take center stage with a side of passion!
Imagine standing on that iconic red circle, sharing your most audacious goal with the world as if you've already aced it. In this activity, participants channel their inner TED speaker and deliver a brief presentation that could rival the real deal.
Public speaking about your goals isn't just about eloquence; it's about fostering confidence, celebrating achievement, and nurturing a positive mindset. Get ready to captivate your audience – even if it's just your team – and let your goals take center stage in the spotlight!
Top Tip for Facilitator:
Many icebreakers involve simply answering a question, and this is a fun one to get the responses to. As everyone introduces themselves, have them say what their worst job ever was, and why. Laughter is sure to ensue and you might find out some amazing backgrounds of your coworkers.
Many icebreakers involve simply answering a question, and this is a fun one to get the responses to. As everyone introduces themselves, have them say what their worst job ever was, and why. Laughter is sure to ensue and you might find out some amazing backgrounds of your coworkers.
The perfect opportunity for your team to flex their trivia muscles! Can easily be played in smaller, tight-knit teams.
The perfect opportunity for your team to flex their trivia muscles! Can easily be played in smaller, tight-knit teams.
Materials needed:
Instructions on how to play:
Why it's a great team building game:
Top tip to help the game run smoothly: Mix up the questions. Throw in some easy ones to build confidence and some head-scratchers to keep things interesting. Remember, it's about fun and learning!