Here we can bring a little bit of strategic thinking into our corporate teambuilding activities. Flip It Over! It's a hoot of a game where teams stand on a blanket and aim to flip it over without anyone touching the ground.
Here we can bring a little bit of strategic thinking into our corporate teambuilding activities. Flip It Over! It's a hoot of a game where teams stand on a blanket and aim to flip it over without anyone touching the ground.
Who didn’t play this game as a kid? Give this energizing grown-up version a try. People should play against each other in pairs until the first win. For added fun, have the people who become eliminated in each round stand in a cheering section for their favorite in the next round. Repeat the process until there are only two players, each with a large fan base. Since this game will get loud, it’s best to play outside in a large, open space. It’s a favorite because it requires no supplies and very little preparation, and gets everyone excited right away.
Who didn’t play this game as a kid? Give this energizing grown-up version a try. People should play against each other in pairs until the first win. For added fun, have the people who become eliminated in each round stand in a cheering section for their favorite in the next round. Repeat the process until there are only two players, each with a large fan base. Since this game will get loud, it’s best to play outside in a large, open space. It’s a favorite because it requires no supplies and very little preparation, and gets everyone excited right away.
This exercise helps with marketing skills as well as presentation and communication capabilities. It’s a risk-free and comfortable way for even your shy team members to practice talking in front of others. Start by dividing your team into small groups or pairs, and then give each group a random object from around the office (such as a notebook or coffee cup). Set a timer and give each group or pair 5 minutes to pitch the product to the room. If you want to add a competitive element, you can have a judge or panel of judges that will ultimately choose a winner. Otherwise, just let each team pitch with their allotted time and see how creative everyone can be.
This exercise helps with marketing skills as well as presentation and communication capabilities. It’s a risk-free and comfortable way for even your shy team members to practice talking in front of others. Start by dividing your team into small groups or pairs, and then give each group a random object from around the office (such as a notebook or coffee cup).
Set a timer and give each group or pair 5 minutes to pitch the product to the room. If you want to add a competitive element, you can have a judge or panel of judges that will ultimately choose a winner. Otherwise, just let each team pitch with their allotted time and see how creative everyone can be.

Got You! is a rapid icebreaker designed to lighten the mood for the day ahead. The idea behind the game is simple, catch the other person finger while avoiding the other person from catching yours.
Got You! is a rapid icebreaker designed to lighten the mood for the day ahead. The idea behind the game is simple, catch the other person finger while avoiding the other person from catching yours.
To play the game, arrange your group into a circle with a little space between each player. Next, ask each player to stick out their left palm towards the player to their left with the palm face up. Then, ask the players to rest the index finger of their right hand onto the palm of the player to their right. When the moderator shouts “Go!” the players must attempt to catch the index finger of the player to their left while avoiding the player to their right from catching theirs.

Think you’re good at following directions? This game will test how good you are, testing your communication skills, so you follow the right directions.
Think you’re good at following directions? This game will test how good you are, testing your communication skills, so you follow the right directions.
Pick one person from your team who will pick a game or activity that is complex or hard to follow. After reading the directions out loud to the rest of the group, everyone else will attempt to play the game only based on what the speaker has told them. They will have to work together and communicate to figure out how to play correctly.
Afterward, the leader and team can briefly discuss where there were any communication breakdowns and what could have been improved.
Materials you’ll need: A game with complex directions
How many people: Small to mid-sized teams (8-16 people)
‘Where I’m From’ is a fantastic no-prep game that enables team members to get to know each other better. With smaller teams, ask one person to begin by sharing three quirky facts about their hometown. For globally remote teams, home countries might work better. Everyone has the chance to guess the speaker’s hometown or country from the three guesses, with a point awarded to any correct guess. The results might surprise you, as you find out your favorite musician comes from a land far, far away.
‘Where I’m From’ is a fantastic no-prep game that enables team members to get to know each other better. With smaller teams, ask one person to begin by sharing three quirky facts about their hometown. For globally remote teams, home countries might work better.
Everyone has the chance to guess the speaker’s hometown or country from the three guesses, with a point awarded to any correct guess. The results might surprise you, as you find out your favorite musician comes from a land far, far away.
Body language is a big deal when it comes to active listening. It's like the unsung hero of effective communication. Think about it – when you're really listening, you naturally make eye contact, nod along, and maybe even lean in a bit. These little gestures show the speaker that you're engaged and tuned in. Plus, mirroring their body language can create a connection.
Body language is a big deal when it comes to active listening. It's like the unsung hero of effective communication. Think about it – when you're really listening, you naturally make eye contact, nod along, and maybe even lean in a bit. These little gestures show the speaker that you're engaged and tuned in. Plus, mirroring their body language can create a connection.
So, it got us at Surf Office thinking; What game could incorporate body language and active listening?
*Lightbulb ping moment*
Introducing Body Language Detective, a Surf Office exclusive!
Reminiscent of the classic family game, Charades, No Speaking allowed is another awesome improv exercise for small groups. As well as being fun, stimulating, and creative, it also teaches the value of effective communication.
Reminiscent of the classic family game, Charades, No Speaking allowed is another awesome improv exercise for small groups. As well as being fun, stimulating, and creative, it also teaches the value of effective communication.
The first step is to divide your team into pairs (a group of 3 is fine if there’s an odd number). Then all you do is give each person a phrase, saying, message, or idea that they have to act out to their partner. Here’s the twist:
They have to get the message across without speaking!
Participants are able to use gestures, facial expressions, body movements, props, and/or anything else they can find to communicate their message (apart from writing it down). But they’re not allowed to talk. If they do, they’re disqualified.
What’s cool about this game is that it showcases the reciprocal nature of communication. It takes 2 to tango!
While whoever’s doing the acting can’t talk, their partner can. They’re paying close attention, focusing on their various non-verbal cues, making suggestions, and asking for clarity. In other words, they work together to express and decipher the message.
Continue until everyone has successfully guessed the answer, or set a time limit to stop it from going on for too long. Want to spice things up a bit? Split the team into groups and pit them against each other to add a competitive element.
Sometimes, just moving your body and getting some good, deep breaths is enough. Several times throughout the day, use the natural breaks that occur to have everyone stand up and stretch. If you want to be more formal, you could have a team leader facilitate some group stretching or even introduce a short yoga session. As long as you can get people’s bodies moving, it’s a great thing. Plus - it’s free and no special supplies are needed!
Sometimes, just moving your body and getting some good, deep breaths is enough. Several times throughout the day, use the natural breaks that occur to have everyone stand up and stretch. If you want to be more formal, you could have a team leader facilitate some group stretching or even introduce a short yoga session. As long as you can get people’s bodies moving, it’s a great thing. Plus - it’s free and no special supplies are needed!
Here’s a funky and active virtual corporate event that is great for the movie buffs out there. ‘Lights, camera, action!’ is a game where teams need to act out a chosen scene from a movie. Prepare cards with famous scenes beforehand, like Luke Skywalker’s parental discovery or Pulp Fiction’s mysterious briefcase, then award points when someone guesses correctly.You could even spice things up by hosting a mock Oscar award ceremony with awards after everyone’s finished. Cut!
Here’s a funky and active virtual corporate event that is great for the movie buffs out there. ‘Lights, camera, action!’ is a game where teams need to act out a chosen scene from a movie. Prepare cards with famous scenes beforehand, like Luke Skywalker’s parental discovery or Pulp Fiction’s mysterious briefcase, then award points when someone guesses correctly.
You could even spice things up by hosting a mock Oscar award ceremony with awards after everyone’s finished. Cut!
One-word check-in is a quick activity that helps gauge the mood and mindset of all team members. It’s ideal as a warm-up or to start a meeting with a pulse check.
One-word check-in is a quick activity that helps gauge the mood and mindset of all team members. It’s ideal as a warm-up or to start a meeting with a pulse check.
In a circle, ask each team member to describe their current feeling, focus, or attitude in just one single word. They might give you positive input like motivated or focused, but they might let you know how tired and overwhelmed they feel, so it’s important to listen closely. Once everyone has spoken, look for recurring themes and reflect on those as a group.
t can be hard to keep everyone engaged when managing virtual teams, so try this game using Spotify or Apple Music playlist with a musical quiz to get things lively. All you need to do is share your screen, with sound, and of course, hide the artist and song title. Begin a song and ask listeners to stick their guesses into the chat box, awarding a point to the first correct guess.You might want to narrow genres down to Pop music for more engagement, or you might have some real music aficionados in your teams. In that case, create a world music playlist and ask them to guess the country the song comes from! Get funky for your next virtual happy hour.
It can be hard to keep everyone engaged when managing virtual teams, so try this game using Spotify or Apple Music playlist with a musical quiz to get things lively. All you need to do is share your screen, with sound, and of course, hide the artist and song title. Begin a song and ask listeners to stick their guesses into the chat box, awarding a point to the first correct guess.
You might want to narrow genres down to Pop music for more engagement, or you might have some real music aficionados in your teams. In that case, create a world music playlist and ask them to guess the country the song comes from! Get funky for your next virtual happy hour.
Did you ever play this game on roadtrips as a kid? Capture some of that magic by playing it with your work pals. You can actually play this game anywhere, which makes it perfect for an office or conference room event.
Did you ever play this game on roadtrips as a kid? Capture some of that magic by playing it with your work pals. You can actually play this game anywhere, which makes it perfect for an office or conference room event.
However, since the game uses letters, you will need to make sure there are sufficient posters, papers, or other documentation around. To play, split the group into two or more teams.
The groups should have even numbers and also be relatively small - bigger groups make the game too easy and then it ends faster. Instruct every team to go around the space and find items that begin with the letters A - Z. For example, for “A”, someone might find a desk plate for “Adam”, for “B”, someone might see a “Suite B” sign, and for “C”, someone might find a paper that says “checklist” on it. The first team to run through the entire alphabet wins.
You know how to play Name that Tune - but can you identify songs from someone whistling? Take turns having people whistle a song of their choice and everyone else will need to guess what the song is. Give everyone a pen and paper so they can keep track of their correct answers. The person with the most correct answers wins!
You know how to play Name that Tune - but can you identify songs from someone whistling? Take turns having people whistle a song of their choice and everyone else will need to guess what the song is. Give everyone a pen and paper so they can keep track of their correct answers. The person with the most correct answers wins!
A fast-paced board game, this is one you’ll need to purchase in advance. When you have the game in hand, distribute the letter tiles among the players. Every player will flip their tiles and start forming a crossword grid of intersecting words. Players can rearrange their grid at any time to make new words. Once a player uses all their tiles, they can shout "Peel!" and everyone has to draw an additional tile. The game goes on until there are fewer tiles than players, and the first player to use all their tiles - shouting "Bananas!" - wins the game.
A fast-paced board game, this is one you’ll need to purchase in advance. When you have the game in hand, distribute the letter tiles among the players. Every player will flip their tiles and start forming a crossword grid of intersecting words.
Players can rearrange their grid at any time to make new words. Once a player uses all their tiles, they can shout "Peel!" and everyone has to draw an additional tile. The game goes on until there are fewer tiles than players, and the first player to use all their tiles - shouting "Bananas!" - wins the game.

In this energizing game, everyone stands in a circle. One person stands in the middle and their job is to find a “target” within the circle. They take turns looking around the circle and choosing one person to point to. Then, they’ll point to a person and they should try to jump out of the way or crouch in time to be “missed” by their pointing. If the leader does miss them, they stay in the game. If they’ve been “hit”, they leave the circle. This game is sure to lead to a lot of laughs. For more fast, minute-to-win-it games, check out our past post.
In this energizing game, everyone stands in a circle. One person stands in the middle and their job is to find a “target” within the circle. They take turns looking around the circle and choosing one person to point to. Then, they’ll point to a person and they should try to jump out of the way or crouch in time to be “missed” by their pointing. If the leader does miss them, they stay in the game. If they’ve been “hit”, they leave the circle. This game is sure to lead to a lot of laughs. For more fast, minute-to-win-it games, check out our past post.

If you need a break that’s a little more physical, set up some buckets of nerf balls in an outdoor space at your venue. Have everyone stand in a circle and choose one person to have the ball initially. When they have the ball, they answer the question that you chose for an icebreaker. For example, “What are you excited to do or learn about today?” They answer, and then throw the ball to someone else, who also answers. Once everyone has had a turn to share, you can head back inside.
If you need a break that’s a little more physical, set up some buckets of nerf balls in an outdoor space at your venue. Have everyone stand in a circle and choose one person to have the ball initially. When they have the ball, they answer the question that you chose for an icebreaker. For example, “What are you excited to do or learn about today?” They answer, and then throw the ball to someone else, who also answers. Once everyone has had a turn to share, you can head back inside.
Teams will navigate a web-like course blindfolded, guided only by verbal instructions from their teammates. This task sheds light on the importance of clear communication, active listening, and trust. As participants navigate the course, they'll realize that effective communication is the cornerstone of successful collaboration.
Teams will navigate a web-like course blindfolded, guided only by verbal instructions from their teammates. This task sheds light on the importance of clear communication, active listening, and trust. As participants navigate the course, they'll realize that effective communication is the cornerstone of successful collaboration.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common. One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
‘Something In Common’ is a no-prep game that can be run on the spot in your next virtual get-together. Create some breakout rooms of 4 or 5 people, giving them a 3-minute timer. Set a task of finding the most unique fact they have in common.
One point is awarded at the end to the team with the most interesting example. Tell them to emphasize uniqueness, as ‘we all use phones’ is a bit dull, while something like ‘we have all read a book by the same author’ sparks interest.
This activity is great if you have some especially funny team members. Start by having all attendees stand in a circle, and then have a volunteer stand in the middle and make some jokes. The attendees should not laugh, no matter how funny the person inside the circle is being. This is a great way to lighten the mood during heavier topics or serious meetings. One caveat: make sure that the “joker” is based purely on volunteers only. It’s not easy to stand in front of a group, particularly when it comes to trying to be funny. Not everyone will be up for this, so you need to know your team before you proceed.
This activity is great if you have some especially funny team members. Start by having all attendees stand in a circle, and then have a volunteer stand in the middle and make some jokes. The attendees should not laugh, no matter how funny the person inside the circle is being. This is a great way to lighten the mood during heavier topics or serious meetings. One caveat: make sure that the “joker” is based purely on volunteers only. It’s not easy to stand in front of a group, particularly when it comes to trying to be funny. Not everyone will be up for this, so you need to know your team before you proceed.
This activity tests the strength of every link in the chain. In paperclip chain relay, teams compete to craft the longest paperclip chain within a time limit.
This activity tests the strength of every link in the chain. In paperclip chain relay, teams compete to craft the longest paperclip chain within a time limit.
This is another one that’s great for groups. Choose one person to be “invisible”. Everyone should also pretend that the player can’t be seen. They can do anything except interact directly with the invisible player. The entire time, the invisible player should be trying to make them laugh. Any player that does end up laughing must leave the game. Ideally this game goes on until there’s only one player left (the winner).
This is another one that’s great for groups. Choose one person to be “invisible”. Everyone should also pretend that the player can’t be seen. They can do anything except interact directly with the invisible player. The entire time, the invisible player should be trying to make them laugh. Any player that does end up laughing must leave the game. Ideally this game goes on until there’s only one player left (the winner).
Want to inject some energy into proceedings and trigger some silly, serious, and generally scintillating discussions at the same time? Play What If. A super straightforward question game, you simply take turns asking “what if” questions for your teammates to answer.You may find that the best discussions come from questions people make up on the fly. Nevertheless, here are some great “What If” questions to get things started:What if you could travel back in time?What if the power went out for a month?What it there was no internet anywhere in the world?What if your high-school crush contacted you out of the blue?What if you stopped drinking coffee for a week?What if a famous director asked you to star in their next movie?What if you had 24 hours left to live?
Want to inject some energy into proceedings and trigger some silly, serious, and generally scintillating discussions at the same time? Play What If. A super straightforward question game, you simply take turns asking “what if” questions for your teammates to answer.
You may find that the best discussions come from questions people make up on the fly. Nevertheless, here are some great “What If” questions to get things started:

This is a quick and easy icebreaker that doesn’t require any equipment and is guaranteed to produce a laugh. The game inspires your team to get creative and think on their feet in a fun environment. The aim of the game is to collaborate on an interesting and unpredictable story by allowing each player to contribute one sentence at a time.
This is a quick and easy icebreaker that doesn’t require any equipment and is guaranteed to produce a laugh. The game inspires your team to get creative and think on their feet in a fun environment. The aim of the game is to collaborate on an interesting and unpredictable story by allowing each player to contribute one sentence at a time.
To play The Neverending Story, gather your group into a circle, sitting or standing—it’s up to you. Then, choose a player to start, you can help them by giving them the first sentence or proposing a setting for the story. Once a sentence has been added to the story, the opportunity moves to the next person in the circle.
You can set a time limit, or bring the game to a close once the story meets its natural conclusion. Your team are sure to have great fun being creative and collaborating on a silly story.
If your team members are new to each other, encourage each player to include the name of one of their colleagues in their sentence. For example, “Then, Steve walked in and couldn’t believe his eyes!”
