An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic. For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
An effective icebreaker for training sessions helps to energize everyone present while relating to the material. Start by narrowing down a topic that everyone should understand by the end of training. Then go around the room and have everyone introduce themselves, and give one fact that relates to the topic.
For example, if the topic is employee annual reviews, people could give a fact like “our review cycle begins in August”, or “the average for annual reviews ‘meets expectations’”. If you want to add another layer of complexity, you can have the group vote on if the statement is truly a fact (rather than more of an opinion). So if someone says “Employees don’t like annual reviews”, then the group would call out that it’s actually more of a personal statement and not a fact.
To play the drawing challenge, each team must first designate one player to be “the drawer,” while the other players will be “the describers.” The describers will be shown an image which they’ll have to describe to the drawer within a given time limit. The more accurate the description, the more accurate the drawing will be.The game is guaranteed to spark some laughter among your group while encouraging the players to develop their communication and listening skills.
This is a light-hearted team game that’s great for improving communication skills. Before you can start playing, you’ll need to divide the players into small groups, say 2-3 players per team—any more than this and things can become chaotic.
To play the drawing challenge, each team must first designate one player to be “the drawer,” while the other players will be “the describers.” The describers will be shown an image which they’ll have to describe to the drawer within a given time limit. The more accurate the description, the more accurate the drawing will be.
The game is guaranteed to spark some laughter among your group while encouraging the players to develop their communication and listening skills.

Who would have made the best 1950s receptionist? You can find out with this fun activity. Anyone who is interested should gather in one space with their keyboards or laptops. Announce the words that people should type (or write them on a white board) Set a timer and see who can get the typing done the fastest. This is helpful for developing typing skills and is also a great refresher for hand-eye coordination during a monotonous day.
Who would have made the best 1950s receptionist? You can find out with this fun activity. Anyone who is interested should gather in one space with their keyboards or laptops. Announce the words that people should type (or write them on a white board) Set a timer and see who can get the typing done the fastest. This is helpful for developing typing skills and is also a great refresher for hand-eye coordination during a monotonous day.

Teams are given a fictional crisis, like a hacked server or a flooded event venue, and they have to come up with solutions to save the day. Remote workers focus on virtual solutions, while in-office workers handle the on-the-ground details.In this hybrid version, the remote team is tasked with brainstorming virtual fixes—like tech solutions, backup plans, or virtual client support. Meanwhile, the in-office team works on practical strategies to tackle the crisis on-site, whether that’s coordinating logistics, handling communications, or finding last-minute resources. Both teams need to collaborate and stay in sync under time pressure to solve the crisis together. Finally, everyone shares their strategies to see how they tackled the issue from different angles. It’s a fun, fast-paced way to boost problem-solving skills while bringing remote and office workers together.
Teams are given a fictional crisis, like a hacked server or a flooded event venue, and they have to come up with solutions to save the day. Remote workers focus on virtual solutions, while in-office workers handle the on-the-ground details.
In this hybrid version, the remote team is tasked with brainstorming virtual fixes—like tech solutions, backup plans, or virtual client support. Meanwhile, the in-office team works on practical strategies to tackle the crisis on-site, whether that’s coordinating logistics, handling communications, or finding last-minute resources. Both teams need to collaborate and stay in sync under time pressure to solve the crisis together.
Finally, everyone shares their strategies to see how they tackled the issue from different angles. It’s a fun, fast-paced way to boost problem-solving skills while bringing remote and office workers together.

3-Question Mingle bypasses the small talk and cuts straight to the nitty-gritty. It’s a simple game that helps employees get to know each other in a short space of time.
3-Question Mingle bypasses the small talk and cuts straight to the nitty-gritty. It’s a simple game that helps employees get to know each other in a short space of time.
Great for: Interpersonal bonding
Duration: 10 minutes
Players: 8+
You’ll need: Pens, sticky notes
Setup: Hand each player a pen and a sticky note and ask them to write down three open-ended questions. Examples include questions like “Who’s the most important person in your life right now?” Or “If you could have more money or more time, which would you choose and why?”
To play: Set a time limit and ask the players to start mingling with their colleagues. Once the players find a partner, they take turns asking one of their questions. Once they’ve both asked a question, they swap those questions with each other and find a new partner. This process continues until the time runs out. To debrief, ask your group what interesting things they learned about one another.


We love Fizz Buzz. A classic energizer game you may remember from your school days, it involves standing in a circle and taking turns to count upward from 1.
We love Fizz Buzz. A classic energizer game you may remember from your school days, it involves standing in a circle and taking turns to count upward from 1. However, there’s a mathematical twist that complicates proceedings…
Every number that’s divisible by 3 is replaced with the word “fizz” and everything divisible by 5 is replaced with “buzz”; numbers divisible by both 3 and 5 are replaced with the words “fizz buzz”. For instance, a typical round would look like this:
“1, 2, Fizz, 4, Buzz, Fizz, 7, 8, Fizz, Buzz, 11, Fizz, 13, 14, Fizz Buzz, 16…”
The idea is to go around the circle as quickly as possible. If someone hesitates or makes a mistake, they’re eliminated. The last person standing is the winner!

If you ever played the game of “quarters”, you’ll have an advantage for this game. Another game with a simple supply list, this one starts with six or seven small but sturdy cups and a few boxes of unsharpened pencils. Each player has one minute to bounce pencils off the eraser end into the cups (one per cup). Starting with a large number of pencils available makes the game easier. Reminder: you’ll want to use unsharpened pencils for this game, and sharpened pencil tips flying around could be dangerous.
If you ever played the game of “quarters”, you’ll have an advantage for this game. Another game with a simple supply list, this one starts with six or seven small but sturdy cups and a few boxes of unsharpened pencils. Each player has one minute to bounce pencils off the eraser end into the cups (one per cup). Starting with a large number of pencils available makes the game easier. Reminder: you’ll want to use unsharpened pencils for this game, and sharpened pencil tips flying around could be dangerous.
Teams create a movie poster that represents their remote work experience using an online design tool like Canva. The poster can be as funny, creative, or wild as the team wants.For the hybrid version, remote workers and in-office teams collaborate to create a movie poster that captures the essence of remote or hybrid work life. Everyone can contribute ideas through online brainstorming, and both remote and in-office team members use design tools like Canva to put it all together. Maybe it’s a comedy about juggling work and life or an action-packed poster showcasing the chaos of virtual meetings. It’s a fun, collaborative way for employees to show off their creativity and storytelling skills.
Teams create a movie poster that represents their remote work experience using an online design tool like Canva. The poster can be as funny, creative, or wild as the team wants.
For the hybrid version, remote workers and in-office teams collaborate to create a movie poster that captures the essence of remote or hybrid work life. Everyone can contribute ideas through online brainstorming, and both remote and in-office team members use design tools like Canva to put it all together. Maybe it’s a comedy about juggling work and life or an action-packed poster showcasing the chaos of virtual meetings. It’s a fun, collaborative way for employees to show off their creativity and storytelling skills.
This simple game needs little material and is a perfect icebreaker—a perfect in-person game for company retreats and onboarding events.
This simple game needs little material and is a perfect icebreaker—a perfect in-person game for company retreats and onboarding events.
One person from the group, ideally a team leader, calls out the facts or questions that team members just asked one another. Individuals have to make teams as quickly as possible based on the call-outs, like” people with one cat” or “people who play video games.”
Individuals must quickly figure out who meets the criteria and form a team. This exercise can be repeated with as many questions as you like.
Materials you’ll need Just yourselves and some places to sit. If you have a large team, ensure enough space to play.
How many people: Small to large teams (8 to 25+ people)
Ready for a fun, 5-minute energizer that’s suitable for groups of all sizes and you can do via video call? This one ticks all the right boxes.Start the activity by asking everyone on the call to stand up – ensuring they’re still visible on the webcam. Then all you do is say the words “up”, “down”, “left”, and “right” and tell the team to point their heads in the corresponding direction.
Ready for a fun, 5-minute energizer that’s suitable for groups of all sizes and you can do via video call? This one ticks all the right boxes.
Start the activity by asking everyone on the call to stand up – ensuring they’re still visible on the webcam. Then all you do is say the words “up”, “down”, “left”, and “right” and tell the team to point their heads in the corresponding direction.
Do this for 30 to 60 seconds at a fairly rapid pace. Next, change the rules so that people have to look in the opposite direction to what you say. So when you say “down”, they should point their heads toward the ceiling, and vice versa.
Keep going for another minute, gradually speeding up as you go. The light physical movement and mental challenge involved should invigorate and focus the group before your meeting; the mood should feel brighter too.

If you’ve ever been to a fraternity party, this game needs no explanation. A classic drinking game, this option is for crowds who tend to get a bit rowdier. You set up the game with several red solo cups and ping pong balls - and of course, lots of beer. You’ll also need a large long table that you don’t mind getting messy. If you’re not sure how to play, just look up a tutorial on YouTube.
If you’ve ever been to a fraternity party, this game needs no explanation. A classic drinking game, this option is for crowds who tend to get a bit rowdier. You set up the game with several red solo cups and ping pong balls - and of course, lots of beer. You’ll also need a large long table that you don’t mind getting messy. If you’re not sure how to play, just look up a tutorial on YouTube.


For a quick and easy icebreaker that doesn’t require any materials, try this simple question and answer exercise. Simply ask what each person would bring if they were stranded on a desert island. Then go around the room and have everyone introduce themselves, along with the one item that they would choose. They should pick one thing and then offer a brief explanation of why they chose it.
For a quick and easy icebreaker that doesn’t require any materials, try this simple question and answer exercise. Simply ask what each person would bring if they were stranded on a desert island. Then go around the room and have everyone introduce themselves, along with the one item that they would choose. They should pick one thing and then offer a brief explanation of why they chose it.


This energizer activity is best for people who have at least some familiarity with each other. It’s a simple format which means it's easy to execute. Divide everyone into groups of less than 20 to make things even easier. Hand each attendee a piece of paper and pen, and they should write their name down. After that the team leader should collect all of the papers, and have each participant draw a slip of paper. That person will read the name on the paper backwards to the entire group. The first person to guess the actual name being said wins. You can keep score and have a winning person or team, or just do open-ended guessing and enjoy the laughter that will ensue.
This energizer activity is best for people who have at least some familiarity with each other. It’s a simple format which means it's easy to execute. Divide everyone into groups of less than 20 to make things even easier. Hand each attendee a piece of paper and pen, and they should write their name down. After that the team leader should collect all of the papers, and have each participant draw a slip of paper. That person will read the name on the paper backwards to the entire group. The first person to guess the actual name being said wins. You can keep score and have a winning person or team, or just do open-ended guessing and enjoy the laughter that will ensue.

This is perfect if you don’t plan to leave the office for your meeting or event. Have people break into pairs and then create a craft from materials they find around the office. They should try to be really innovative and come up with the best creation that they can - having a prize can help with this. You might be surprised at the great items they come up with, like a suncatcher made from coffee filters and highlighters. If you want to combine an icebreaker with this exercise, assign pairs randomly so that people will work alongside someone they don’t see very often. It provides the perfect opportunity for getting to know someone better.
How to play
This is perfect if you don’t plan to leave the office for your meeting or event. Have people break into pairs and then create a craft from materials they find around the office. They should try to be really innovative and come up with the best creation that they can - having a prize can help with this. You might be surprised at the great items they come up with, like a suncatcher made from coffee filters and highlighters. If you want to combine an icebreaker with this exercise, assign pairs randomly so that people will work alongside someone they don’t see very often. It provides the perfect opportunity for getting to know someone better.
Here we can bring a little bit of strategic thinking into our corporate teambuilding activities. Flip It Over! It's a hoot of a game where teams stand on a blanket and aim to flip it over without anyone touching the ground.
Here we can bring a little bit of strategic thinking into our corporate teambuilding activities. Flip It Over! It's a hoot of a game where teams stand on a blanket and aim to flip it over without anyone touching the ground.

Can you creep up on the pirate and steal his treasure without being spotted? This game will push your employee’s sneaking skills to the limit.
Can you creep up on the pirate and steal his treasure without being spotted? This game will push your employee’s sneaking skills to the limit.
Great for: Energising your team
Duration: 10 minutes
Players: 6+
You’ll need: A chair, a random object (small enough to easily pick up and carry)
Setup: To prepare for Pirate’s Treasure, position your players in a circle, facing inwards, and place a chair in the centre. Request a volunteer and ask them to sit on the chair. Blindfold the volunteer and place the object under the chair.
To play: To start the game, the players in the circle (the pirates) start walking around the chair. When they stop, they silently pick one person to attempt to steal the object from under the chair. If the pirate manages to steal the object undetected they win the game. However, if the volunteer hears the pirate approaching and points at them, the pirate is eliminated and play starts again.


Divide the team into pairs or small groups and provide them with a random scenario or prompt. The teams must improvise a skit or scene based on the given negative scenario, using their creativity and spontaneity to deal with the issue
Divide the team into pairs or small groups and provide them with a random scenario or prompt. The teams must improvise a skit or scene based on the given negative scenario, using their creativity and spontaneity to deal with the issue
For example; the scenario could be “Child screaming in a supermarket”. Teams have 30 seconds to act out deal with their scenario
Materials needed: None
Benefits:


Ever got a surprise coffee? Small gestures are like a mini celebration of kindness. They're a reminder that someone's thinking of you and can turn an ordinary day into something special.
Ever got a surprise coffee? Small gestures are like a mini celebration of kindness. They're a reminder that someone's thinking of you and can turn an ordinary day into something special.
Small gestures activity - Gratitude chain:
This quick team-building activity cultivates a culture of appreciation and encourages colleagues to recognize and celebrate one another's contributions.

Everyone could use more practice with chopsticks. Have players use them to transfer as much rice as possible from one bowl to another with only one hand (and their chopsticks). If you want to make things more difficult, you can use uncooked rice, which is much harder to maneuver.
Everyone could use more practice with chopsticks. Have players use them to transfer as much rice as possible from one bowl to another with only one hand (and their chopsticks). If you want to make things more difficult, you can use uncooked rice, which is much harder to maneuver.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story. For example:
Three-Line Scene takes that concept and simplifies it. This time, pairs of colleagues work together to say one line each, using “yes, and” to build on whatever the previous person said. Heads up, it works best when you say statements vs questions. For example:
The aim is to move fast, think quickly, and not worry about saying the ‘right thing’. The game works well because it rewards creativity and is inherently positive. Those enthusiastic “yes, and” responses embolden new improvisers and make them feel comfortable thinking on their feet and contributing to the task.
We don’t have to explain how helpful that is to team collaboration! The fact teammates practice the art of agreeing with their colleagues (vs dismissing their suggestions) is useful too. With any luck, it’ll transfer into everyday conversations.
This is a fun, problem-solving game that’s often used in business environments to support teamwork and critical thinking. To begin, tie a long piece of rope into a circle. Let attendees know that their job is to turn the circle into a square - while blindfolded. Break the session up into two, 15-minute sessions. In the first session, they can plot and plan but must not touch the rope. In the second session, they can work together moving the rope. This game is simple and effective and has materials that are easy to come across and cheap to buy.
This is a fun, problem-solving game that’s often used in business environments to support teamwork and critical thinking. To begin, tie a long piece of rope into a circle. Let attendees know that their job is to turn the circle into a square - while blindfolded. Break the session up into two, 15-minute sessions. In the first session, they can plot and plan but must not touch the rope. In the second session, they can work together moving the rope. This game is simple and effective and has materials that are easy to come across and cheap to buy.
Two people stand across from each other and mirror each other's movements, trying to stay in sync.
Two people stand across from each other and mirror each other's movements, trying to stay in sync.
Treasure Mountain can be played with teams of 4-6 people, a team captain is chosen to enter the game and share his/her screen with the rest of their team. The teams then race against the clock, completing challenges and solving riddles in the pursuit of gold.
Treasure Mountain can be played with teams of 4-6 people, a team captain is chosen to enter the game and share his/her screen with the rest of their team. The teams then race against the clock, completing challenges and solving riddles in the pursuit of gold.

Why not give everyone a bit of a heads up about the kind of moods they’ll be dealing with that day? Have a paper and some markers ready at each seat when people come into the room. Ask them to make a sign that would signal their mood to everyone around them, and then hold it up. For example, if someone is a bit out of sorts on a Monday morning, they might write “Tired”. If someone is really excited, they might write something like “Pumped!” If someone is anxious about presenting later, they might draw a nervous-looking face. Then, have each person stand and explain what’s on their sign and why.
Why not give everyone a bit of a heads up about the kind of moods they’ll be dealing with that day? Have a paper and some markers ready at each seat when people come into the room. Ask them to make a sign that would signal their mood to everyone around them, and then hold it up. For example, if someone is a bit out of sorts on a Monday morning, they might write “Tired”. If someone is really excited, they might write something like “Pumped!” If someone is anxious about presenting later, they might draw a nervous-looking face. Then, have each person stand and explain what’s on their sign and why.
