Players should try to name as many [type of people] as they can in one minute. You might choose celebrities or athletes, or get even more specific by choosing baseball players or eighties bands, for example. Whoever comes up with the most names in 60 seconds wins.
Players should try to name as many [type of people] as they can in one minute. You might choose celebrities or athletes, or get even more specific by choosing baseball players or eighties bands, for example. Whoever comes up with the most names in 60 seconds wins.
Prepare to fold, fly, and fiercely compete in the epic Paper Plane Contest. It's a creative extravaganza that will take your team back to childhood dreams of aeronautical glory. Bring your finest folding skills, unleash your inner innovator, and get ready to soar to victory in this friendly battle of airborne awesomeness.
Instructions: Each participant creates their own paper airplane using a standard sheet of paper. Measure the distance or time each plane stays in the air. The person with the longest distance or longest airtime wins.
Materials needed: Sheets of paper.
Prepare to fold, fly, and fiercely compete in the epic Paper Plane Contest. It's a creative extravaganza that will take your team back to childhood dreams of aeronautical glory. Bring your finest folding skills, unleash your inner innovator, and get ready to soar to victory in this friendly battle of airborne awesomeness.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story.
Anyone who’s played beginner improv games before may have encountered a game called “Yes, and”. In it, people work together to build an increasingly ridiculous story. For example:
Three-Line Scene takes that concept and simplifies it. This time, pairs of colleagues work together to say one line each, using “yes, and” to build on whatever the previous person said. Heads up, it works best when you say statements vs questions. For example:
The aim is to move fast, think quickly, and not worry about saying the ‘right thing’. The game works well because it rewards creativity and is inherently positive. Those enthusiastic “yes, and” responses embolden new improvisers and make them feel comfortable thinking on their feet and contributing to the task.
We don’t have to explain how helpful that is to team collaboration! The fact teammates practice the art of agreeing with their colleagues (vs dismissing their suggestions) is useful too. With any luck, it’ll transfer into everyday conversations.
Here’s a game that aims to draw out hidden talents among your teams. Ask each person in the next virtual meeting to showcase a talent they have. The only thing is, a lot of people might feel they have no hidden talents to show, so by calling it a ‘useless’ talent show, you might help reduce any pressure that is felt. Allow them to be as random and creative as they wish. Older talent videos from the 2000s had some creative gems, like the famous Daft Hands. Simplicity is key for a talent show, as well as an atmosphere of zero pressure, so give a (useless) talent show a shot in your next virtual happy hour.
Here’s a game that aims to draw out hidden talents among your teams. Ask each person in the next virtual meeting to showcase a talent they have. The only thing is, a lot of people might feel they have no hidden talents to show, so by calling it a ‘useless’ talent show, you might help reduce any pressure that is felt.
Allow them to be as random and creative as they wish. Older talent videos from the 2000s had some creative gems, like the famous Daft Hands. Simplicity is key for a talent show, as well as an atmosphere of zero pressure, so give a (useless) talent show a shot in your next virtual happy hour.
Here’s one you may have played with family over Christmas, or as a drinking game with friends at university! This time, though, it’s strictly professional – a trust-building exercise that teaches the virtues of communication and teamwork, while also providing some good light-hearted fun.Sticky Notes (otherwise known as “Who Am I?”) involves giving each employee a sticky note and pen and asking them to write down the name of a famous person or character. These people can be alive or dead, real or fictitious (e.g. from a movie), but should be a name that everyone in the group will recognize.
Here’s one you may have played with family over Christmas, or as a drinking game with friends at university! This time, though, it’s strictly professional – a trust-building exercise that teaches the virtues of communication and teamwork, while also providing some good light-hearted fun.
Sticky Notes (otherwise known as “Who Am I?”) involves giving each employee a sticky note and pen and asking them to write down the name of a famous person or character. These people can be alive or dead, real or fictitious (e.g. from a movie), but should be a name that everyone in the group will recognize.
Each team member then takes their sticky note and puts it on a colleague’s forehead – ensuring they don’t see who’s written on it! Their task is to figure out the name on their note by asking “yes/no” questions to their colleagues.
For example:
You can play the game in different ways, depending on the size of your team. For smaller groups, it’s fun to sit in a circle and take turns asking questions. For larger teams, it may be easier to walk around as if you’re at a networking event, mingling with others and asking questions as you go.
What you need:
If you don’t have time for an entire case study resolution, start simpler: a riddle. Check our article with plenty of riddles that don’t take a lot of time to solve. You might want to make it a little contest, and begin by sharing the riddle and seeing which team can solve it first. Need some inspiration? This one is from the classic book, the Hobbit: “This thing all things devours; Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town; Beats the high mountain down. What is it?” The answer is time!
If you don’t have time for an entire case study resolution, start simpler: a riddle. Check our article with plenty of riddles that don’t take a lot of time to solve. You might want to make it a little contest, and begin by sharing the riddle and seeing which team can solve it first. Need some inspiration? This one is from the classic book, the Hobbit: “This thing all things devours; Birds, beasts, trees, flowers; Gnaws iron, bites steel; Grinds hard stones to meal; Slays king, ruins town; Beats the high mountain down. What is it?” The answer is time!
Have you ever seen the TV show or played the board game called Family Feud? Well, Friendly Feud is a DIY version that’s just as fun to play. Here’s the process for each round: Divide the group into 2 teams Come up with a question on a particular topic Poll one of the teams to find the top 5 answers to it (making sure the other team doesn’t see/hear) Assign points to each option, with the most points going to the “best” answer and the least points going to the “worst” Ask the opposite team to come up with 5 answers to that same question – with a time limit See if they choose any of the same answers and then add up the number of points they earned Repeat the process, asking numerous questions to both teams and keeping track of their points For instance, let’s say the question is, “what’s something that flies?” After polling Team A, you get 5 answers: Airplane, bird, bee, drone, and helicopter, which you say are worth 5 points, 4 points, 3 points, 2 points, and 1 point, respectively. You then ask Team B for 5 answers to the same question. They say, “airplane, paraglider, hot air balloon, spacecraft, and birds.” Because they got two of the five options set out by Team A, they’d receive 9 points.
Have you ever seen the TV show or played the board game called Family Feud? Well, Friendly Feud is a DIY version that’s just as fun to play. Here’s the process for each round:
For instance, let’s say the question is, “what’s something that flies?” After polling Team A, you get 5 answers: Airplane, bird, bee, drone, and helicopter, which you say are worth 5 points, 4 points, 3 points, 2 points, and 1 point, respectively.
You then ask Team B for 5 answers to the same question. They say, “airplane, paraglider, hot air balloon, spacecraft, and birds.” Because they got two of the five options set out by Team A, they’d receive 9 points.
This Pencil Drop activity ticks all the right boxes. Short and sweet? Check. Fun-filled from start to finish? Check. Great for breaking the ice and boosting bonds between colleagues? Check!Oh, and it’s nice and easy too…
This Pencil Drop activity ticks all the right boxes. Short and sweet? Check. Fun-filled from start to finish? Check. Great for breaking the ice and boosting bonds between colleagues? Check!
Oh, and it’s nice and easy too…
All you need is a ball of string, a bunch of pencils, and some empty water bottles. With the supplies sorted, you can crack on with the task itself.
Start by dividing your team into pairs and asking them to stand back to back. Next, tie one end of both pieces of string around the eraser end of a pencil and the other end around their waists. They then have to walk forward (i.e. away from each other) until there’s no more slack in the string and the pencil’s suspended in the air.
Now the fun can begin! Their job is to work together, walking backward in a bid to lower the pencil into a water bottle that you’ve placed on the floor between them. To make things trickier, they’re not allowed to use their hands.
Want to add some fuel to the fire? Make it a race! Pit 2+ pairs against each other at the same time, awarding prizes to whoever wins.
What you need:
Every now and then, differences crop up. Conflict management skills are like the superhero toolkit to sort things out, keeping relationships smooth and stress levels low. Conflict management skills activity - "Resolution theater": Prepare several workplace conflict scenarios with varying levels of complexity. Divide participants into small groups and assign each group a scenario to act out. Instruct groups to perform a role-play where they present the conflict, pause at critical points and discuss potential resolutions. After the role-play, encourage groups to share their proposed resolutions and engage in a constructive dialogue. This interactive activity provides a safe space for practicing conflict resolution strategies, sharing insights and learning from different approaches.
Every now and then, differences crop up. Conflict management skills are like the superhero toolkit to sort things out, keeping relationships smooth and stress levels low.
Conflict management skills activity - "Resolution theater":
This interactive activity provides a safe space for practicing conflict resolution strategies, sharing insights and learning from different approaches.
Have everyone stand in a circle. One volunteer should go into the middle of the circle and make a sound and a motion. For example, they might stop their feet and say “clomp, clomp”. That particular sound and movement should be repeated by everyone in the circle. Then a new person should enter the circle and do the same thing, until everyone has had a chance to come up with their own sound and motion for people to repeat. It’s usually easiest to go in a clockwise order, but you can also have people volunteer for a turn at random.
Have everyone stand in a circle. One volunteer should go into the middle of the circle and make a sound and a motion. For example, they might stop their feet and say “clomp, clomp”. That particular sound and movement should be repeated by everyone in the circle. Then a new person should enter the circle and do the same thing, until everyone has had a chance to come up with their own sound and motion for people to repeat. It’s usually easiest to go in a clockwise order, but you can also have people volunteer for a turn at random.
This game is helpful for learning about what your colleagues do outside of work. To begin with, everyone should get a piece of paper and pen, and write down one interesting thing they’ve done. Then, all the notes are placed in a container, and a facilitator pulls them out one at a time and reads them alive. Everyone else in the room should guess who the individual was who completed that activity. For example, if one prompt is “skydiving”, then everyone would guess who among them was most likely to have done that. The more creative people get, the better!
This game is helpful for learning about what your colleagues do outside of work. To begin with, everyone should get a piece of paper and pen, and write down one interesting thing they’ve done. Then, all the notes are placed in a container, and a facilitator pulls them out one at a time and reads them alive. Everyone else in the room should guess who the individual was who completed that activity. For example, if one prompt is “skydiving”, then everyone would guess who among them was most likely to have done that. The more creative people get, the better!
This one's all about sharing stories! In this activity, we'll open up about our real-life workplace conflicts and learn a bunch of cool stuff from each other.
This one's all about sharing stories! In this activity, we'll open up about our real-life workplace conflicts and learn a bunch of cool stuff from each other.
Real-Life Drama: So, imagine this: We're sharing the nitty-gritty details of actual conflicts we've faced at work. No made-up stuff here! That means the lessons we learn are totally relatable to our daily grind.
All Walks of Life: We've got a mixed bag of folks here, from different departments and roles. That means loads of different perspectives. Hearing stories from all angles makes the learning super rich.
Feel the Empathy: When we listen to each other's tales of workplace woe, it's like putting on someone else's shoes (not literally, though). We start to get how our colleagues feel in those tough spots.
This is an enlightening game for companies with geographically scattered teams. If you have people working throughout the country (or world), and you have the opportunity to get everyone together, it can be fun to get a visual of where everyone is from. Buy or create a large paper that you can spread on the ground. Challenge everyone to place themselves on the paper according to their location on a map. This requires some creativity and also geographical knowledge. It’s extra fun to see everyone mill around trying to find their “spot”.
This is an enlightening game for companies with geographically scattered teams. If you have people working throughout the country (or world), and you have the opportunity to get everyone together, it can be fun to get a visual of where everyone is from. Buy or create a large paper that you can spread on the ground. Challenge everyone to place themselves on the paper according to their location on a map. This requires some creativity and also geographical knowledge. It’s extra fun to see everyone mill around trying to find their “spot”.
There’s nothing like a spot of mischief to bring colleagues closer together. With office makeovers, different teams within the company have the chance to “redecorate” another team’s space. From unraveling rolls of toilet paper to putting up posters of people’s favorite boy bands, the options are endless.
There’s nothing like a spot of mischief to bring colleagues closer together. With office makeovers, different teams within the company have the chance to “redecorate” another team’s space. From unraveling rolls of toilet paper to putting up posters of people’s favorite boy bands, the options are endless.
Set some ground rules beforehand to stop the pranks from going overboard though. The atmosphere should be light and full of laughter – not frustration at the state of your redecorated space!
In this game, you want to facilitate a series of rapid conversations among everyone in a very short amount of time. Have everyone sit in pairs with people they don’t know well or work with directly. Set a time limit (we recommend 3 minutes) and every time the timer goes off, one part of the pair should move to the next person. It’s usually easiest to have people move in a set pattern, such as everyone moving to the right each round. This is a great way to get people out of their comfort zone and sharing with people outside of their usual circle.
In this game, you want to facilitate a series of rapid conversations among everyone in a very short amount of time. Have everyone sit in pairs with people they don’t know well or work with directly. Set a time limit (we recommend 3 minutes) and every time the timer goes off, one part of the pair should move to the next person. It’s usually easiest to have people move in a set pattern, such as everyone moving to the right each round. This is a great way to get people out of their comfort zone and sharing with people outside of their usual circle.
Looking for a classic trust building activity that never fails to bring workmates closer together? Try the “trust walk” – another super straightforward exercise that’s reminiscent of the “minefield” exercise we described earlier.
Looking for a classic trust building activity that never fails to bring workmates closer together? Try the “trust walk” – another super straightforward exercise that’s reminiscent of the “minefield” exercise we described earlier.
Start by creating a path for people to follow, complete with obstacles, twists, and turns. Next, divide your team into smaller groups of 2 to 3 people and give one of them a blindfold to wear. The sighted individuals then have to guide whoever’s blindfolded along the path as quickly (and safely) as possible.
When they finish, the blindfold passes to one of the others. Repeat this process until each group member has completed the course. The first group to have each member complete the course wins!
As long as you clear enough space, you can do the trust walk in the office. However, we recommend trying it outside at some point too!
The extra room available adds to the fun. Heck, some teams choose to do this exercise as part of a larger hiking activity – on a team-building retreat, for instance, where the entire experience revolves around boosting camaraderie.
Want a slight variation on the trust walk? You could also do an exercise called “the blind trail”. It’s a similar concept, but this time every person on each team is blindfolded. Have them stand in a line, holding onto a rope.
Their task?
Work together to navigate an obstacle course that you’ve laid out (all while holding onto the rope). They’re allowed to talk and use non-verbal communication – enabling them to help and trust each other as they proceed from A to B.
What you need:
Have staff transform their desks into works of art! Choose a theme, set a budget, and encourage everyone to get creative! Need some ideas? Try under the sea, Hollywood, outer space, haunted house, steampunk, eighties or nineties, or college dorm. Depending on the size of your office, the competition can be individual or team-based. Make sure to set a time limit for decorating and then have a panel of judges who will walk around, view everyone’s set up, and pick a winner. You can get virtual employees in on the action by having them decorate their home office and take photos, or have everyone create new Zoom backgrounds.
Have staff transform their desks into works of art! Choose a theme, set a budget, and encourage everyone to get creative! Need some ideas? Try under the sea, Hollywood, outer space, haunted house, steampunk, eighties or nineties, or college dorm. Depending on the size of your office, the competition can be individual or team-based.
Make sure to set a time limit for decorating and then have a panel of judges who will walk around, view everyone’s set up, and pick a winner. You can get virtual employees in on the action by having them decorate their home office and take photos, or have everyone create new Zoom backgrounds.
In this challenge, your taste buds take the lead as you explore a range of flavors while blindfolded. It's a game that tickles your senses and tests your palate's memory. While it might sound light-hearted, it's also a fantastic way to enhance communication, sharpen your sensory perception, and inject a burst of laughter into your team dynamics. Get ready to sip, savor, and speculate your way through a unique and hilarious bonding experience. Top Tip: Make this a part of your field day games to ensure no spillage in the office!
In this challenge, your taste buds take the lead as you explore a range of flavors while blindfolded. It's a game that tickles your senses and tests your palate's memory. While it might sound light-hearted, it's also a fantastic way to enhance communication, sharpen your sensory perception, and inject a burst of laughter into your team dynamics. Get ready to sip, savor, and speculate your way through a unique and hilarious bonding experience.
Top Tip: Make this a part of your field day games to ensure no spillage in the office!
‘Where I’m From’ is a fantastic no-prep game that enables team members to get to know each other better. With smaller teams, ask one person to begin by sharing three quirky facts about their hometown. For globally remote teams, home countries might work better. Everyone has the chance to guess the speaker’s hometown or country from the three guesses, with a point awarded to any correct guess. The results might surprise you, as you find out your favorite musician comes from a land far, far away.
‘Where I’m From’ is a fantastic no-prep game that enables team members to get to know each other better. With smaller teams, ask one person to begin by sharing three quirky facts about their hometown. For globally remote teams, home countries might work better.
Everyone has the chance to guess the speaker’s hometown or country from the three guesses, with a point awarded to any correct guess. The results might surprise you, as you find out your favorite musician comes from a land far, far away.
In this game, teams will have the opportunity to practice some critical thinking and problem solving skills (as well as collaboration). Put people into groups of no more than 8, and give everyone a basket of simple supplies. For example, markers, paper clips, glue, and clay - things you have around the office are fine. Provide each team with a problem and have them use their set of resources to solve it. Obviously this game works better if the resources could actually be applied to the problem, so you might want to suggest something like “Design a new logo” or “build a prototype of a new seasonal product”. Ideally, the group will come up with a few solutions and decide on their favorite, but they may only produce one if everyone is in agreement and timing is tight.
In this game, teams will have the opportunity to practice some critical thinking and problem solving skills (as well as collaboration). Put people into groups of no more than 8, and give everyone a basket of simple supplies. For example, markers, paper clips, glue, and clay - things you have around the office are fine. Provide each team with a problem and have them use their set of resources to solve it.
Obviously this game works better if the resources could actually be applied to the problem, so you might want to suggest something like “Design a new logo” or “build a prototype of a new seasonal product”. Ideally, the group will come up with a few solutions and decide on their favorite, but they may only produce one if everyone is in agreement and timing is tight.
In this online game, everything is already set up for you. Baamboozle is a great website with thousands of topics ready to go, all you need is one host to screen-share. 2 to 4 teams can compete, with topics from videogame trivia to icebreaker games. Allocate more than 3 teams for a more tactical game, as 2 teams can decide to gang up on 1 unfortunate team. Remember to make use of the ‘power up’ function for point-stealing mischief and leader-swapping bonus cards.
In this online game, everything is already set up for you. Baamboozle is a great website with thousands of topics ready to go, all you need is one host to screen-share. 2 to 4 teams can compete, with topics from videogame trivia to icebreaker games.
Allocate more than 3 teams for a more tactical game, as 2 teams can decide to gang up on 1 unfortunate team. Remember to make use of the ‘power up’ function for point-stealing mischief and leader-swapping bonus cards.
Grab your party hats and imagine the sweet taste of success as you envision your retirement bash! In this activity, participants fast-forward to the future, picturing the day they bid farewell to the 9-to-5 grind. But it's not just about the cake and balloons – it's a chance to reflect on the accomplishments you want to be celebrated for at that legendary retirement party. We're talking about a holistic approach here – both professional victories and personal triumphs. By contemplating your legacy and long-term impact, you can set goals that align with your values and priorities, ensuring a fulfilling journey throughout your career and beyond. Top Tips For Facilitators: Encourage thinking about personal successes, growth, and relationships for a balanced view of success. Try pictures or charts to make future plans clear and real. Emphasize goals that match values, ensuring a celebration that reflects a well-lived life.
Grab your party hats and imagine the sweet taste of success as you envision your retirement bash! In this activity, participants fast-forward to the future, picturing the day they bid farewell to the 9-to-5 grind. But it's not just about the cake and balloons – it's a chance to reflect on the accomplishments you want to be celebrated for at that legendary retirement party. We're talking about a holistic approach here – both professional victories and personal triumphs. By contemplating your legacy and long-term impact, you can set goals that align with your values and priorities, ensuring a fulfilling journey throughout your career and beyond.
Top Tips For Facilitators:
Here’s a brilliant question game for a) testing how well you know your teammates and b) helping everyone learn more about each other. To play, one person acts as the subject while everyone else is a guesser. You then choose questions (that someone has compiled in advance or found on the internet) that both the subject and guessers must answer about the subject. Potential questions include: “Where did I grow up?” “What’s my favorite food?” “What are my current hobbies?” “Who is my celebrity crush?” “What historical figure do I look up to?” For example, if Dave from HR was the subject, he’d answer questions about himself; the other players would attempt to answer the questions about him. After writing down their answers, everyone would then compare what they put! You then swap roles so that everyone has a chance to be the subject.
Here’s a brilliant question game for a) testing how well you know your teammates and b) helping everyone learn more about each other.
To play, one person acts as the subject while everyone else is a guesser. You then choose questions (that someone has compiled in advance or found on the internet) that both the subject and guessers must answer about the subject. Potential questions include:
For example, if Dave from HR was the subject, he’d answer questions about himself; the other players would attempt to answer the questions about him. After writing down their answers, everyone would then compare what they put! You then swap roles so that everyone has a chance to be the subject.
Challenge your team to think on their feet as they make up a story on the spot! In Swedish Story, the storyteller must make decisions quickly as they’re bombarded with random words.
Challenge your team to think on their feet as they make up a story on the spot! In Swedish Story, the storyteller must make decisions quickly as they’re bombarded with random words.
Great for: Public speaking, decision-making
Duration: 5-10 minutes
Players: 4+
You’ll need: Nothing
Setup: Divide your group into teams of about 4-5 players then ask each team to pick one person to be the storyteller.
To play: The storytellers are given a topic to talk about. As they start to tell their made-up story, the other members of the team chip in with random words that the storyteller must incorporate into their story. For example, if the storyteller is talking about a hurricane, the other players might call out words like “cow,” “combine harvester,” or “Elvis Presley!” The aim is for the storyteller to maintain their composure as they incorporate irrelevant words and phrases. When the time runs out, you can end the game or play again with a different topic and storyteller.