Separate your group into equal teams. Then, display each title (written in emojis) on a screen and ask the teams to write down the name of the movie, song or book. Once you’ve asked all your questions, go back and reveal the answers. The team with the most correct answers wins!
John: Hey, what’s your favourite superhero movie?
Jane: 🕷👨
John: Really? Batman’s my favourite too!
Jane: 🤦
If you’re like John, you won’t be any good at the Emoji Quiz. But if you’re like the other 99% of the population, capable of deciphering emojis without a second thought, then we have the perfect game for you!
Great for: Creative thinking, problem-solving
Duration: 5 minutes
Players: 4+
You’ll need: A list of movie, book or song titles written in emojis
Setup: Before playing Emoji Quiz, you need to create a list of movie, song or book titles written in emoji form. Here are a few examples:
To play: Separate your group into equal teams. Then, display each title (written in emojis) on a screen and ask the teams to write down the name of the movie, song or book. Once you’ve asked all your questions, go back and reveal the answers. The team with the most correct answers wins!

Choose thought-provoking topics or issues and divide the team into two groups: one supporting the topic and the other opposing it. Engage in a lively 1 minute debate where participants use their creativity and persuasive skills to make their case. Choose a judge to pick a winner.
Choose thought-provoking topics or issues and divide the team into two groups: one supporting the topic and the other opposing it. Engage in a lively 1 minute debate where participants use their creativity and persuasive skills to make their case. Choose a judge to pick a winner.
Example: a poor person stealing food to feed their family.
Materials needed: None
Benefits:

How well do your staff know each other? This activity has players use their observation skills to guess who owns each office desk based solely on its contents.
How well do your staff know each other? This activity has players use their observation skills to guess who owns each office desk based solely on its contents. Here’s how you go about it:
Looking for a team-building game that never has to end? Try Question Tag. It’s simple, accessible, and unites the team without having to take time off work or arrange an actual event.
Looking for a team-building game that never has to end? Try Question Tag. It’s simple, accessible, and unites the team without having to take time off work or arrange an actual event.
To play, team members “tag” each other by asking one of their colleagues a question. The recipient answers it, repeats the same question and answer to another colleague, and then asks them a new question. You can play by passing notes, but we think it’s best as an ongoing email exchange. Just make sure everyone gets involved, rather than a few individuals who keep asking themselves questions!
Paper Chains is a simple game that can be played by small or large groups. The aim of the game is for teams to build the longest paper chain without talking while using ONLY their dominant hand.
Paper Chains is a simple game that can be played by small or large groups. The aim of the game is for teams to build the longest paper chain without talking while using ONLY their dominant hand.
Great for: Communication, problem-solving, leadership
Duration: 5-10 minutes
Players: 6+
You’ll need: A4 paper, sticky tape, scissors
Setup: Separate your group into teams of 4-5 players and hand each team several sheets of A4 paper, a roll of sticky tape and a pair of scissors. Then, ask each team to allocate a team leader.
To play: Escort the team leaders from the room and explain the rules of the game in private. The rules are as follows: Teams must attempt to build the longest paper chain without talking while using only their dominant hand. Once the leaders understand the rules, they have 30 seconds to convey them to their team and devise a quick strategy. Then, teams have just three minutes to start building their paper chains. The team with the longest paper chain at the end of the three minutes wins.
Anyone with experience in the active world may have encountered this exercise before. A classic improv game that revolves around cooperation, communication, and creative thinking, it’s fast-paced, funny, and full of opportunities to become a tighter-knit team!
Anyone with experience in the active world may have encountered this exercise before. A classic improv game that revolves around cooperation, communication, and creative thinking, it’s fast-paced, funny, and full of opportunities to become a tighter-knit team!
You can play “Yes, and” in pairs, but we prefer it in a larger group. Standing in a circle, the basic idea is to work together to create a silly story, one statement at a time, using the words “yes and” to drive the plot forward. The goal is to make each new statement more exaggerated.
One person starts with a simple statement, then makes clear eye contact with whoever they want to continue the tale. For example:
The goal is to cultivate a fun and carefree atmosphere and to keep the story moving as quickly as possible. Rather than pausing to think of the “right thing” to say, each person should relate the first “yes, and” phrase that comes to mind.
It doesn’t have to make sense – the sillier, the better!
This game can be a tad daunting at the start. But that’s almost the point. By talking without thinking, each team member opens themselves up to being vulnerable.
Far from being mocked, though, they’re celebrated. They discover they can be themselves around their colleagues, which is a huge boost to morale and levels of trust within the team.
What you need:
This game is great for small teams of 4-6 people, so if you have larger groups you’ll want to break them up. You also need to create separate “phone booths” for each team, where they won’t be in direct contact with each other. You can do this with various partitions or cardboard pieces. Ideally, the booths should fit everyone, and they won’t hear or be able to chat with the other groups. Set a timer for about 20 minutes, and give the teams a problem to solve. For example, you might want to say “Find some new ways to increase customer satisfaction.” Each team will spend some time on this problem (remember, while not speaking to other teams). At the end of the designated time, have the teams come together and discuss their strategies. Then hold a discussion for everyone where you talk about what worked well and what didn’t. How did everyone work together? Did the best ideas float to the top? Did a natural leader emerge in discussions? If you want to enhance the team-building aspect of this game, you can have the teams work together to build their phone booth before getting started.
This game is great for small teams of 4-6 people, so if you have larger groups you’ll want to break them up. You also need to create separate “phone booths” for each team, where they won’t be in direct contact with each other. You can do this with various partitions or cardboard pieces. Ideally, the booths should fit everyone, and they won’t hear or be able to chat with the other groups. Set a timer for about 20 minutes, and give the teams a problem to solve. For example, you might want to say “Find some new ways to increase customer satisfaction.”
Each team will spend some time on this problem (remember, while not speaking to other teams). At the end of the designated time, have the teams come together and discuss their strategies. Then hold a discussion for everyone where you talk about what worked well and what didn’t. How did everyone work together? Did the best ideas float to the top? Did a natural leader emerge in discussions? If you want to enhance the team-building aspect of this game, you can have the teams work together to build their phone booth before getting started.
This is a high-energy game that's great for groups. Use it to warm up large groups in a fun way or break up long periods of sitting such as during training. All the participants should “walk” and “stop” on the commands of a leader. The leader should repeat the two commands several times so everyone gets used to it - and then switch commands to “trick” people. For example, saying “stop” two times in a row. You can also add in other commands like “jump” or “turn around”. There’s no real winner, it’s just about everyone being silly and moving their bodies.
This is a high-energy game that's great for groups. Use it to warm up large groups in a fun way or break up long periods of sitting such as during training. All the participants should “walk” and “stop” on the commands of a leader. The leader should repeat the two commands several times so everyone gets used to it - and then switch commands to “trick” people. For example, saying “stop” two times in a row. You can also add in other commands like “jump” or “turn around”. There’s no real winner, it’s just about everyone being silly and moving their bodies.
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities. They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
This is a fun and simple activity that is easy to execute no matter where you are. It does require a larger group since part of the activity is breaking people into groups. We suggest starting with groups of 3 - 5. Have each small group sit down together with the goal of finding something they all have in common. Set a time limit for doing so, such as five minutes. They will have to ask each other a lot of questions to dig into possible commonalities.
They may find anything from all having a tattoo to all hoping to visit Scotland someday. If you want to add a fun twist, try combining this activity with the classic “two truths and a lie” game. In that case, groups would present their findings to the rest of the attendees. They would share three options of what they discovered, with one of them being false. Then the larger group would try to determine which thing they truly had in common.
The three-legged race is the ultimate teamwork game. Players are taped together by their ankles, using their outer legs and a single middle leg to move as seamlessly as possible to the finish line.
The three-legged race is the ultimate teamwork game. Players are taped together by their ankles, using their outer legs and a single middle leg to move as seamlessly as possible to the finish line.
If you have an outdoor area, this is a great place to host this game, as it is best played with enough space to make the race challenging. If you’re playing inside, find the widest open area between the starting and finish points. If you have teams that are larger than two people, you can split up into groups within the same team.
A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.
A group of people pass around an imaginary red ball and must come up with a story about where it has been. You can change the color of the ball or even the imaginary object, the point is to mix up the start and stop of the story and get creative.
If you ever played the game of “quarters”, you’ll have an advantage for this game. Another game with a simple supply list, this one starts with six or seven small but sturdy cups and a few boxes of unsharpened pencils. Each player has one minute to bounce pencils off the eraser end into the cups (one per cup). Starting with a large number of pencils available makes the game easier. Reminder: you’ll want to use unsharpened pencils for this game, and sharpened pencil tips flying around could be dangerous.
If you ever played the game of “quarters”, you’ll have an advantage for this game. Another game with a simple supply list, this one starts with six or seven small but sturdy cups and a few boxes of unsharpened pencils. Each player has one minute to bounce pencils off the eraser end into the cups (one per cup). Starting with a large number of pencils available makes the game easier. Reminder: you’ll want to use unsharpened pencils for this game, and sharpened pencil tips flying around could be dangerous.
A social media shoutout on internal workplace channels and public ones (as long as the person getting appreciation is okay with that!) in the workplace is a great way to show gratitude and appreciation for your employees. A shoutout is a simple yet effective way to boost morale and strengthen the sense of community within your workplace. Make sure when doing a shoutout you are prioritizing using a gratitude-focused message that shows appreciation. This message highlights specific achievements, projects, or team efforts that the company is grateful for. Encourage Engagement with team members and customers if applicable, but always ensure dialogue remains professional. By publicly acknowledging hard work and dedication in the form of gratitude, organizations can foster a positive and collaborative work environment.
A social media shoutout on internal workplace channels and public ones (as long as the person getting appreciation is okay with that!) in the workplace is a great way to show gratitude and appreciation for your employees.
A shoutout is a simple yet effective way to boost morale and strengthen the sense of community within your workplace. Make sure when doing a shoutout you are prioritizing using a gratitude-focused message that shows appreciation. This message highlights specific achievements, projects, or team efforts that the company is grateful for. Encourage Engagement with team members and customers if applicable, but always ensure dialogue remains professional.
By publicly acknowledging hard work and dedication in the form of gratitude, organizations can foster a positive and collaborative work environment.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
The Wikirace is a simple game, loved by college students bored in class. In the chat, send one Wikipedia article hyperlink and call it ‘start page’, then another hyperlink titled ‘target page.’ The rules are that the player must get from the start page to the target page in a limited number of mouse clicks. It might be as random as going from ‘pizza’ to ‘Apollo 13.’
Try it out in teams to have everyone strategizing frantically. Try making it even more difficult by decreasing the amount of allowed clicks between pages. There’s no going back once a new hyperlink is clicked. Share your screen and try this one out for a laugh in a virtual meeting.
How about a little icebreaker to wrap things up? Most icebreakers are at the beginning, but with longer events, we suggest interspersing them throughout - including the end. Have everyone go around the room and share their biggest takeaway from the day. Or, have a list of quiz-style questions that you ask everyone and see who can remember the most answers. Recall is an important part of memory, so this is a great time to reiterate the concepts that you really want people to take away.
How about a little icebreaker to wrap things up? Most icebreakers are at the beginning, but with longer events, we suggest interspersing them throughout - including the end. Have everyone go around the room and share their biggest takeaway from the day. Or, have a list of quiz-style questions that you ask everyone and see who can remember the most answers. Recall is an important part of memory, so this is a great time to reiterate the concepts that you really want people to take away.
The devil is in the detail, they say. At the workplace, misinterpreting instructions or being unclear with your instructions can have detrimental knock-on effects. Copy Cat teaches your employees to listen more carefully.
The devil is in the detail, they say. At the workplace, misinterpreting instructions or being unclear with your instructions can have detrimental knock-on effects. Copy Cat teaches your employees to listen more carefully.
Great for: Listening skills, comprehension
Duration: 5-10 minutes
Players: 2+
You’ll need: Various sets of identical office items, something to use as a barrier i.e a flipchart.
Setup: To prepare for Copy Cat, separate players into pairs and position them on either side of a solid barrier—the players should be able to see their partner. Hand each player a set of matching office items. You can use things like a wastepaper basket, stapler, pens, sticky notes, etc. In each pair, one person needs to be the Leader and the other needs to be the Copy Cat.
To play: When the timer starts, the Leader begins building his structure with the materials provided. The Leader is allowed to iterate his actions, saying things like “I’m going to lay the wastepaper basket on its side,” and “I’m sticking two sticky notes to the bottom of the basket.” Based on these comments, the Copy Cat must attempt to create an identical structure to that of their Leader. The Copy Cat cannot ask any questions, forcing the Leader to be precise with their commentary.

This game allows players to explore their potential leadership strengths by creating their pizza with “skill” toppings.
This game allows players to explore their potential leadership strengths by creating their pizza with “skill” toppings.
Participants draw out a pizza with six slices. They are then asked to put toppings on their pizza, but instead of mushrooms, it’s a skill that they believe they would excel at. Once the pizzas are complete, people present their pizza, explaining why they chose their skills and engaging in a group discussion.
After talking amongst one another, receiving feedback, and discussing their strengths and weaknesses, if you’re willing to take the conversation a step further, everyone revisits their pizza and updates their skills according to feedback.
Materials you’ll need: Paper and general arts and crafts materials. Tables and chairs for drawing surfaces
How many people: Small to mid-sized teams (8-16 people)

If you need a break that’s a little more physical, set up some buckets of nerf balls in an outdoor space at your venue. Have everyone stand in a circle and choose one person to have the ball initially. When they have the ball, they answer the question that you chose for an icebreaker. For example, “What are you excited to do or learn about today?” They answer, and then throw the ball to someone else, who also answers. Once everyone has had a turn to share, you can head back inside.
If you need a break that’s a little more physical, set up some buckets of nerf balls in an outdoor space at your venue. Have everyone stand in a circle and choose one person to have the ball initially. When they have the ball, they answer the question that you chose for an icebreaker. For example, “What are you excited to do or learn about today?” They answer, and then throw the ball to someone else, who also answers. Once everyone has had a turn to share, you can head back inside.
What silly character (or creature) are you most like? Have everyone go around the room, and in addition to the basics like name and role, ask them to share which cartoon character they would play and why. For example, a rugged outdoorsman might say he is like Sven from the Disney classic Frozen, while a particularly studious young woman might say she is like Lisa Simpson from the old Simpsons show.
What silly character (or creature) are you most like? Have everyone go around the room, and in addition to the basics like name and role, ask them to share which cartoon character they would play and why. For example, a rugged outdoorsman might say he is like Sven from the Disney classic Frozen, while a particularly studious young woman might say she is like Lisa Simpson from the old Simpsons show.
A memory wall is a space for spreading good vibes and positivity in the workplace. Here, you’ll create a collage of good memories that your team can appreciate every time they pass by.
A memory wall is a space for spreading good vibes and positivity in the workplace. Here, you’ll create a collage of good memories that your team can appreciate every time they pass by.
Great for: Company culture, job satisfaction
Duration: N/A
You’ll need: Paper, various coloured pens
Prepare your taste buds for a tantalizing adventure in the Culinary Exploration Challenge. Your team will explore diverse cuisines, test their culinary skills, and learn the art of teamwork in the kitchen. From preparing exotic dishes to mastering cooking techniques, this challenge is a feast for the senses. As you whip up delectable creations, you'll not only bond over food but also discover the recipe for effective collaboration.
Prepare your taste buds for a tantalizing adventure in the Culinary Exploration Challenge. Your team will explore diverse cuisines, test their culinary skills, and learn the art of teamwork in the kitchen. From preparing exotic dishes to mastering cooking techniques, this challenge is a feast for the senses. As you whip up delectable creations, you'll not only bond over food but also discover the recipe for effective collaboration.
Give each group a problem to solve and tell them to approach the issue from their unique “hat” perspective. Using these different philosophies, the group should come up with a solution that works for everyone and takes all of these positions into account. You can have a debrief where everyone discusses the process and what they found most challenging. If you have time, you can always add a second or even third round where people switch their hats and approach a new issue from a different perspective. This is also a great exercise for managers to observe closely. It’s a great way of seeing how people think and where their strengths lie.
If you want your team to focus on coming up with more creative solutions, this activity can help. You’ll need to organize people into groups of no more than 10, and have several different color paper hats. Each hat represents a different perspective. Here are some sample colors and what they correlate to:
Give each group a problem to solve and tell them to approach the issue from their unique “hat” perspective. Using these different philosophies, the group should come up with a solution that works for everyone and takes all of these positions into account. You can have a debrief where everyone discusses the process and what they found most challenging. If you have time, you can always add a second or even third round where people switch their hats and approach a new issue from a different perspective. This is also a great exercise for managers to observe closely. It’s a great way of seeing how people think and where their strengths lie.
This is a perfect exercise for kicking off a specific event or meeting. You need a group of 4 or 5 people, or to break larger groups into teams of that size. The goal is to have everyone describe their feelings on the event that is about to take place using only one word. Give them a few minutes and then go around the room having everyone state their word, like “excited”, “nervous”, or “curious”.
This is a perfect exercise for kicking off a specific event or meeting. You need a group of 4 or 5 people, or to break larger groups into teams of that size. The goal is to have everyone describe their feelings on the event that is about to take place using only one word. Give them a few minutes and then go around the room having everyone state their word, like “excited”, “nervous”, or “curious”.

It's time for the Goal Reflection Circle – a huddle of progress, challenges, and collective wisdom. Allow participants to form a circle, each taking a turn to share one of their recent exploits. It's a chance to share challenges, reflections, and receive constructive feedback from your cohesive team. This activity is like a group therapy session for your goals, promoting a sense of community Top Tip for Facilitator: Foster an atmosphere of trust and support. As the facilitator, guide the circle with a gentle hand. Encourage active listening and constructive feedback. This activity is about building a community where vulnerability is a strength, and everyone is not just cheering for success but helping each other navigate the hurdles.
It's time for the Goal Reflection Circle – a huddle of progress, challenges, and collective wisdom. Allow participants to form a circle, each taking a turn to share one of their recent exploits. It's a chance to share challenges, reflections, and receive constructive feedback from your cohesive team. This activity is like a group therapy session for your goals, promoting a sense of community
Top Tip for Facilitator:
